hl2 source code. Do not use it illegal.

源代码在线查看: autoexp.dat

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关键词: illegal source code hl2
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				; AutoExp.Dat - templates for automaticially expanding data
				; Copyright(c) 1997 Microsoft Corporation. All Rights Reserved.
				;---------------------------------------------------------------
				;
				; While debugging, Data Tips and items in the Watch and Variable
				; windows are automatically expanded to show their most important
				; elements. The expansion follows the format given by the rules
				; in this file. You can add rules for your types or change the
				; predefined rules.
				;
				; For good examples, read the rules in this file.
				;
				; To find what the debugger considers the type of a variable to
				; be, add it to the Watch window and right-click and select
				; Properties.
				;
				; An AutoExpand rule is a line with the name of a type, an equals 
				; sign, and text with replaceable parts in angle brackets. The 
				; part in angle brackets names a member of the type and an 
				; optional Watch format specifier.
				;
				; AutoExpand rules use the following syntax. The equals sign (=), 
				; angle brackets (), and comma are taken literally. Square
				; brackets ([]) indicate optional items.
				;
				; type=[text]...
				;
				; type      Name of the type (may be followed by  for template
				;           types such as the ATL types listed below).
				;
				; text      Any text.Usually the name of the member to display, 
				;           or a shorthand name for the member.
				;
				; member    Name of a member to display.
				;
				; format    Watch format specifier. One of the following:
				;
				;   Letter  Description                 Sample         Display
				;   ------  --------------------------  ------------   -------------
				;   d,i     Signed decimal integer      0xF000F065,d   -268373915
				;   u       Unsigned decimal integer    0x0065,u       101
				;   o       Unsigned octal integer      0xF065,o       0170145
				;   x,X     Hexadecimal integer         61541,X        0X0000F065
				;   l,h     long or short prefix for    00406042,hx    0x0c22
				;             d, i, u, o, x, X
				;   f       Signed floating-point       3./2.,f        1.500000
				;   e       Signed scientific-notation  3./2.,e        1.500000e+000
				;   g       Shorter of e and f          3./2.,g        1.5
				;   c       Single character            0x0065,c       'e'
				;   s       Zero-terminated string      0x0012fde8,s   "Hello world"
				;   su      Unicode string              0x007200c4,su  "Hello world"
				;   st      String in ANSI or Unicode depending on current setting
				;
				; The special format  specifies the name of the most-derived 
				; type of the object. This is especially useful with pointers or
				; references to a base class.
				;
				; If there is no rule for a class, the base classes are checked for
				; a matching rule.
				;
				; -------
				; Unicode
				; -------
				;
				; If your application is built for Unicode, you'll want Unicode 
				; strings to automatically expand as text, rather than arrays of 
				; unsigned short.  To automatically display Unicode strings as 
				; text, go to Tools/Options/Debug tab and check 'Display Unicode
				; strings'.
				;
				;---------------------------------------------------------------
				[AutoExpand]
				
				; from windef.h
				tagPOINT =x= y=
				tagRECT =top= bottom= left= right=
				
				; from winuser.h
				tagMSG =msg= wp= lp=
				
				; from afxwin.h
				CDC =hDC= attrib=
				CPaintDC = hWnd=
				CPoint =x= y=
				CRect =top= bottom= left= right=
				CSize =cx= cy=
				CWnd = hWnd=
				CWinApp = 
				CWinThread = h= proc=
				
				; from afxcoll.h
				CPtrList =cnt=
				
				; from afxstat_.h
				CProcessLocalObject =
				CThreadLocalObject =
				
				; from afx.h
				CArchiveException =cause=
				CFile =hFile= name=
				CFileException =cause= OS Error=m_lOsError
				CMemFile =pos= size=
				CObject =
				CRuntimeClass =
				CStdioFile =FILE*= name=
				CString =
				CTimeSpan =time=
				CTime =time=
				
				; from afxcoll.h
				CByteArray =count=
				CStringList =count=
				; same for all CXXXArray classes
				; same for CXXXList
				; same for CMapXXToXX
				
				; new for VC98
				_com_error=
				_bstr_t=m_wstr,su> (m_RefCount,u>)
				_com_ptr_t=
				_LARGE_INTEGER=
				ATL::CComPtr=
				ATL::CComBSTR=
				ATL::CComQIPtr=
				std::basic_string=
				
				; new for VC98 using built-ins
				tagVARIANT=$BUILTIN(VARIANT)
				VARIANT=$BUILTIN(VARIANT)
				_GUID=$BUILTIN(GUID)
				
				Vector =x= y= z=
				Vector2D =x= y=
				Vector4D =x= y= z= w=
				VString =str=
				CVertIndex =x= y=
				CNodeVert =x= y=
				dat =name= size=
				QAngle =   
				CUtlVector =count=
				cplane_t =   , 
				RadianEuler=degrees=  
				IVP_U_Float_Point =    
				IVP_U_Point =    
				IVP_U_Matrix3 = [  ] [  ] [  ]
				IVP_Object 
				CBaseTrace = FRACTION , START   , END   
				
				CCoreDispInfo =power=
				
				SendProp =
				RecvProp =
				
				RecvTable =
				SendTable =
				
				CBaseHandle =index= serial=
				
				CNetworkHandleBase =
				CNetworkVectorBase =x= y= z=
				CNetworkColor32Base =
				CNetworkVarBase =
				
				
				[ExecutionControl]
				
				CUtlVector::Base=NoStepInto
				CUtlVector::Count=NoStepInto
				Vector::*=NoStepInto
				QAngle::*=NoStepInto
				
				MSG_GetReadBuf=NoStepInto
				
				SendProp::*=NoStepInto
				RecvProp::*=NoStepInto
				
				bf_write::GetBasePointer=NoStepInto
				bf_write::IsOverflowed=NoStepInto
				bf_write::GetNumBytesWritten=NoStepInto
				bf_write::GetNumBitsWritten=NoStepInto
				bf_write::GetMaxNumBits=NoStepInto
				bf_write::GetNumBitsLeft=NoStepInto
				bf_write::GetNumBytesLeft=NoStepInto
				bf_write::GetData=NoStepInto
				
				bf_read::GetBasePointer=NoStepInto
				bf_read::ReadOneBit=NoStepInto
				bf_read::ReadBitAngle=NoStepInto
				bf_read::ReadUBitLong=NoStepInto
				bf_read::PeekUBitLong=NoStepInto
				bf_read::ReadSBitLong=NoStepInto
				bf_read::ReadBitLong=NoStepInto
				bf_read::ReadBitCoord=NoStepInto
				bf_read::ReadBitFloat=NoStepInto
				bf_read::ReadBitNormal=NoStepInto
				bf_read::ReadBitVec3Coord=NoStepInto
				bf_read::ReadBitAngles=NoStepInto
				bf_read::ReadBitVec3Coord=NoStepInto
				bf_read::ReadChar=NoStepInto
				bf_read::ReadByte=NoStepInto
				bf_read::ReadShort=NoStepInto
				bf_read::ReadWord=NoStepInto
				bf_read::ReadLong=NoStepInto
				bf_read::ReadFloat=NoStepInto
				bf_read::ReadString=NoStepInto
				bf_read::GetNumBytesRead=NoStepInto
				bf_read::GetNumBitsLeft=NoStepInto
				bf_read::GetNumBitsRead=NoStepInto
				bf_read::IsOverflowed=NoStepInto
				bf_read::GetNumBitsLeft=NoStepInto
				bf_read::GetNumBitsLeft=NoStepInto
				bf_read::GetNumBitsLeft=NoStepInto
				bf_read::GetNumBitsLeft=NoStepInto
				bf_read::GetNumBitsLeft=NoStepInto
				bf_read::GetNumBitsLeft=NoStepInto
				bf_read::GetNumBitsLeft=NoStepInto
				bf_read::GetNumBitsLeft=NoStepInto
				
				PackedEntity::SetNumBits=NoStepInto
				PackedEntity::GetNumBits=NoStepInto
				PackedEntity::GetNumBytes=NoStepInto
				PackedEntity::LockData=NoStepInto
				PackedEntity::UnlockData=NoStepInto
				PackedEntity::FreeData=NoStepInto
				PackedEntity::SetChangeFrameList=NoStepInto
				PackedEntity::SnagChangeFrameList=NoStepInto
				
				CDatatableStack::IsCurProxyValid=NoStepInto
				CDatatableStack::GetCurPropIndex=NoStepInto
				CDatatableStack::GetCurStructBase=NoStepInto
				
							

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