a simple game vc++写的 24 点小游戏
源代码在线查看: 新二十四点doc.cpp
// 新二十四点Doc.cpp : implementation of the CMyDoc class
//
#include "stdafx.h"
#include "新二十四点.h"
#include "新二十四点Doc.h"
#include "CntrItem.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyDoc
IMPLEMENT_DYNCREATE(CMyDoc, COleDocument)
BEGIN_MESSAGE_MAP(CMyDoc, COleDocument)
//{{AFX_MSG_MAP(CMyDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Enable default OLE container implementation
ON_UPDATE_COMMAND_UI(ID_EDIT_PASTE, COleDocument::OnUpdatePasteMenu)
ON_UPDATE_COMMAND_UI(ID_EDIT_PASTE_LINK, COleDocument::OnUpdatePasteLinkMenu)
ON_UPDATE_COMMAND_UI(ID_OLE_EDIT_CONVERT, COleDocument::OnUpdateObjectVerbMenu)
ON_COMMAND(ID_OLE_EDIT_CONVERT, COleDocument::OnEditConvert)
ON_UPDATE_COMMAND_UI(ID_OLE_EDIT_LINKS, COleDocument::OnUpdateEditLinksMenu)
ON_COMMAND(ID_OLE_EDIT_LINKS, COleDocument::OnEditLinks)
ON_UPDATE_COMMAND_UI_RANGE(ID_OLE_VERB_FIRST, ID_OLE_VERB_LAST, COleDocument::OnUpdateObjectVerbMenu)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyDoc construction/destruction
CMyDoc::CMyDoc()
{
// Use OLE compound files
EnableCompoundFile();
// TODO: add one-time construction code here
}
CMyDoc::~CMyDoc()
{
}
BOOL CMyDoc::OnNewDocument()
{
if (!COleDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMyDoc serialization
void CMyDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
// Calling the base class COleDocument enables serialization
// of the container document's COleClientItem objects.
COleDocument::Serialize(ar);
}
/////////////////////////////////////////////////////////////////////////////
// CMyDoc diagnostics
#ifdef _DEBUG
void CMyDoc::AssertValid() const
{
COleDocument::AssertValid();
}
void CMyDoc::Dump(CDumpContext& dc) const
{
COleDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMyDoc commands