#define teddy_width 32 #define teddy_height 32 static char teddy_bits[] = { 0xf0, 0xff, 0x3f, 0x00, 0x10, 0x00, 0x60, 0x00, 0x10, 0x00, 0xa0, 0x00, 0x10, 0x00, 0x20, 0x01, 0x10, 0x00, 0x20, 0x02, 0x10, 0x00, 0x20, 0x04, 0x10, 0x00, 0x20, 0x08, 0x10, 0x00, 0xe0, 0x1f, 0x10, 0xd8, 0x0d, 0x18, 0x10, 0x24, 0x12, 0x18, 0x10, 0x04, 0x10, 0x18, 0x10, 0x28, 0x09, 0x18, 0x10, 0x08, 0x1c, 0x18, 0x10, 0xcc, 0x24, 0x18, 0x10, 0x12, 0x42, 0x18, 0x10, 0xe1, 0x41, 0x18, 0x10, 0x09, 0x48, 0x18, 0x10, 0x11, 0x44, 0x18, 0x10, 0x12, 0x22, 0x18, 0x10, 0x0c, 0x32, 0x18, 0x10, 0x08, 0x2c, 0x18, 0x10, 0x16, 0x10, 0x18, 0x10, 0xc9, 0x12, 0x18, 0x10, 0x21, 0x09, 0x18, 0x10, 0x21, 0x08, 0x18, 0x10, 0x32, 0x04, 0x18, 0x10, 0x4c, 0x02, 0x18, 0x10, 0x80, 0x01, 0x18, 0x10, 0x00, 0x00, 0x18, 0x10, 0x00, 0x00, 0x18, 0xf0, 0xff, 0xff, 0x1f, 0xe0, 0xff, 0xff, 0x1f};