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源代码在线查看: zlib.mak

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相关代码

				# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
				# ** DO NOT EDIT **
				
				# TARGTYPE "Win32 (x86) Static Library" 0x0104
				
				!IF "$(CFG)" == ""
				CFG=zlib - Win32 Debug
				!MESSAGE No configuration specified.  Defaulting to zlib - Win32 Debug.
				!ENDIF 
				
				!IF "$(CFG)" != "zlib - Win32 Release" && "$(CFG)" != "zlib - Win32 Debug"
				!MESSAGE Invalid configuration "$(CFG)" specified.
				!MESSAGE You can specify a configuration when running NMAKE on this makefile
				!MESSAGE by defining the macro CFG on the command line.  For example:
				!MESSAGE 
				!MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 Debug"
				!MESSAGE 
				!MESSAGE Possible choices for configuration are:
				!MESSAGE 
				!MESSAGE "zlib - Win32 Release" (based on "Win32 (x86) Static Library")
				!MESSAGE "zlib - Win32 Debug" (based on "Win32 (x86) Static Library")
				!MESSAGE 
				!ERROR An invalid configuration is specified.
				!ENDIF 
				
				!IF "$(OS)" == "Windows_NT"
				NULL=
				!ELSE 
				NULL=nul
				!ENDIF 
				################################################################################
				# Begin Project
				# PROP Target_Last_Scanned "zlib - Win32 Debug"
				CPP=cl.exe
				
				!IF  "$(CFG)" == "zlib - Win32 Release"
				
				# PROP BASE Use_MFC 0
				# PROP BASE Use_Debug_Libraries 0
				# PROP BASE Output_Dir "Release"
				# PROP BASE Intermediate_Dir "Release"
				# PROP BASE Target_Dir ""
				# PROP Use_MFC 2
				# PROP Use_Debug_Libraries 0
				# PROP Output_Dir "Release"
				# PROP Intermediate_Dir "Release"
				# PROP Target_Dir ""
				OUTDIR=.\Release
				INTDIR=.\Release
				
				ALL : "$(OUTDIR)\zlib.lib"
				
				CLEAN : 
					-@erase ".\Release\zlib.lib"
					-@erase ".\Release\Deflate.obj"
					-@erase ".\Release\Infblock.obj"
					-@erase ".\Release\Uncompr.obj"
					-@erase ".\Release\Inflate.obj"
					-@erase ".\Release\Infutil.obj"
					-@erase ".\Release\Infcodes.obj"
					-@erase ".\Release\Inftrees.obj"
					-@erase ".\Release\Adler32.obj"
					-@erase ".\Release\Trees.obj"
					-@erase ".\Release\Compress.obj"
					-@erase ".\Release\Inffast.obj"
					-@erase ".\Release\Zutil.obj"
					-@erase ".\Release\Gzio.obj"
					-@erase ".\Release\Crc32.obj"
				
				"$(OUTDIR)" :
				    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
				
				# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
				# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /c
				# SUBTRACT CPP /YX
				CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
				 "_AFXDLL" /D "_MBCS" /Fo"$(INTDIR)/" /c 
				CPP_OBJS=.\Release/
				CPP_SBRS=
				BSC32=bscmake.exe
				# ADD BASE BSC32 /nologo
				# ADD BSC32 /nologo
				BSC32_FLAGS=/nologo /o"$(OUTDIR)/zlib.bsc" 
				BSC32_SBRS=
				LIB32=link.exe -lib
				# ADD BASE LIB32 /nologo
				# ADD LIB32 /nologo
				LIB32_FLAGS=/nologo /out:"$(OUTDIR)/zlib.lib" 
				LIB32_OBJS= \
					".\Release\Deflate.obj" \
					".\Release\Infblock.obj" \
					".\Release\Uncompr.obj" \
					".\Release\Inflate.obj" \
					".\Release\Infutil.obj" \
					".\Release\Infcodes.obj" \
					".\Release\Inftrees.obj" \
					".\Release\Adler32.obj" \
					".\Release\Trees.obj" \
					".\Release\Compress.obj" \
					".\Release\Inffast.obj" \
					".\Release\Zutil.obj" \
					".\Release\Gzio.obj" \
					".\Release\Crc32.obj"
				
				"$(OUTDIR)\zlib.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
				    $(LIB32) @				  $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
								
				!ELSEIF  "$(CFG)" == "zlib - Win32 Debug"
				
				# PROP BASE Use_MFC 0
				# PROP BASE Use_Debug_Libraries 1
				# PROP BASE Output_Dir "Debug"
				# PROP BASE Intermediate_Dir "Debug"
				# PROP BASE Target_Dir ""
				# PROP Use_MFC 2
				# PROP Use_Debug_Libraries 1
				# PROP Output_Dir "Debug"
				# PROP Intermediate_Dir "Debug"
				# PROP Target_Dir ""
				OUTDIR=.\Debug
				INTDIR=.\Debug
				
				ALL : "$(OUTDIR)\zlib.lib"
				
				CLEAN : 
					-@erase ".\Debug\zlib.lib"
					-@erase ".\Debug\Inffast.obj"
					-@erase ".\Debug\Infblock.obj"
					-@erase ".\Debug\Inftrees.obj"
					-@erase ".\Debug\Deflate.obj"
					-@erase ".\Debug\Uncompr.obj"
					-@erase ".\Debug\Adler32.obj"
					-@erase ".\Debug\Inflate.obj"
					-@erase ".\Debug\Infcodes.obj"
					-@erase ".\Debug\Crc32.obj"
					-@erase ".\Debug\Infutil.obj"
					-@erase ".\Debug\Gzio.obj"
					-@erase ".\Debug\Trees.obj"
					-@erase ".\Debug\Compress.obj"
					-@erase ".\Debug\Zutil.obj"
				
				"$(OUTDIR)" :
				    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
				
				# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
				# ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /c
				# SUBTRACT CPP /YX
				CPP_PROJ=/nologo /MDd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D\
				 "_AFXDLL" /D "_MBCS" /Fo"$(INTDIR)/" /c 
				CPP_OBJS=.\Debug/
				CPP_SBRS=
				BSC32=bscmake.exe
				# ADD BASE BSC32 /nologo
				# ADD BSC32 /nologo
				BSC32_FLAGS=/nologo /o"$(OUTDIR)/zlib.bsc" 
				BSC32_SBRS=
				LIB32=link.exe -lib
				# ADD BASE LIB32 /nologo
				# ADD LIB32 /nologo
				LIB32_FLAGS=/nologo /out:"$(OUTDIR)/zlib.lib" 
				LIB32_OBJS= \
					".\Debug\Inffast.obj" \
					".\Debug\Infblock.obj" \
					".\Debug\Inftrees.obj" \
					".\Debug\Deflate.obj" \
					".\Debug\Uncompr.obj" \
					".\Debug\Adler32.obj" \
					".\Debug\Inflate.obj" \
					".\Debug\Infcodes.obj" \
					".\Debug\Crc32.obj" \
					".\Debug\Infutil.obj" \
					".\Debug\Gzio.obj" \
					".\Debug\Trees.obj" \
					".\Debug\Compress.obj" \
					".\Debug\Zutil.obj"
				
				"$(OUTDIR)\zlib.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
				    $(LIB32) @				  $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
								
				!ENDIF 
				
				.c{$(CPP_OBJS)}.obj:
				   $(CPP) $(CPP_PROJ) $<  
				
				.cpp{$(CPP_OBJS)}.obj:
				   $(CPP) $(CPP_PROJ) $<  
				
				.cxx{$(CPP_OBJS)}.obj:
				   $(CPP) $(CPP_PROJ) $<  
				
				.c{$(CPP_SBRS)}.sbr:
				   $(CPP) $(CPP_PROJ) $<  
				
				.cpp{$(CPP_SBRS)}.sbr:
				   $(CPP) $(CPP_PROJ) $<  
				
				.cxx{$(CPP_SBRS)}.sbr:
				   $(CPP) $(CPP_PROJ) $<  
				
				################################################################################
				# Begin Target
				
				# Name "zlib - Win32 Release"
				# Name "zlib - Win32 Debug"
				
				!IF  "$(CFG)" == "zlib - Win32 Release"
				
				!ELSEIF  "$(CFG)" == "zlib - Win32 Debug"
				
				!ENDIF 
				
				################################################################################
				# Begin Source File
				
				SOURCE=.\Zutil.c
				DEP_CPP_ZUTIL=\
					".\zutil.h"\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Zutil.obj" : $(SOURCE) $(DEP_CPP_ZUTIL) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Compress.c
				DEP_CPP_COMPR=\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Compress.obj" : $(SOURCE) $(DEP_CPP_COMPR) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Crc32.c
				DEP_CPP_CRC32=\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Crc32.obj" : $(SOURCE) $(DEP_CPP_CRC32) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Deflate.c
				DEP_CPP_DEFLA=\
					".\deflate.h"\
					".\zutil.h"\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Deflate.obj" : $(SOURCE) $(DEP_CPP_DEFLA) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Gzio.c
				DEP_CPP_GZIO_=\
					".\zutil.h"\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Gzio.obj" : $(SOURCE) $(DEP_CPP_GZIO_) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Infblock.c
				DEP_CPP_INFBL=\
					".\zutil.h"\
					".\infblock.h"\
					".\inftrees.h"\
					".\infcodes.h"\
					".\infutil.h"\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Infblock.obj" : $(SOURCE) $(DEP_CPP_INFBL) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Infcodes.c
				DEP_CPP_INFCO=\
					".\zutil.h"\
					".\inftrees.h"\
					".\infblock.h"\
					".\infcodes.h"\
					".\infutil.h"\
					".\inffast.h"\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Infcodes.obj" : $(SOURCE) $(DEP_CPP_INFCO) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Inffast.c
				DEP_CPP_INFFA=\
					".\zutil.h"\
					".\inftrees.h"\
					".\infblock.h"\
					".\infcodes.h"\
					".\infutil.h"\
					".\inffast.h"\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Inffast.obj" : $(SOURCE) $(DEP_CPP_INFFA) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Inflate.c
				DEP_CPP_INFLA=\
					".\zutil.h"\
					".\infblock.h"\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Inflate.obj" : $(SOURCE) $(DEP_CPP_INFLA) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Inftrees.c
				DEP_CPP_INFTR=\
					".\zutil.h"\
					".\inftrees.h"\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Inftrees.obj" : $(SOURCE) $(DEP_CPP_INFTR) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Infutil.c
				DEP_CPP_INFUT=\
					".\zutil.h"\
					".\infblock.h"\
					".\inftrees.h"\
					".\infcodes.h"\
					".\infutil.h"\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Infutil.obj" : $(SOURCE) $(DEP_CPP_INFUT) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Trees.c
				DEP_CPP_TREES=\
					".\deflate.h"\
					".\zutil.h"\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Trees.obj" : $(SOURCE) $(DEP_CPP_TREES) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Uncompr.c
				DEP_CPP_UNCOM=\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Uncompr.obj" : $(SOURCE) $(DEP_CPP_UNCOM) "$(INTDIR)"
				
				
				# End Source File
				################################################################################
				# Begin Source File
				
				SOURCE=.\Adler32.c
				DEP_CPP_ADLER=\
					".\zlib.h"\
					".\zconf.h"\
					
				
				"$(INTDIR)\Adler32.obj" : $(SOURCE) $(DEP_CPP_ADLER) "$(INTDIR)"
				
				
				# End Source File
				# End Target
				# End Project
				################################################################################
							

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