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源代码在线查看: zlib.mak
# Microsoft Developer Studio Generated NMAKE File, Based on zlib.dsp
!IF "$(CFG)" == ""
CFG=zlib - Win32 NASM Debug
!MESSAGE No configuration specified. Defaulting to zlib - Win32 NASM Debug.
!ENDIF
!IF "$(CFG)" != "zlib - Win32 Release" && "$(CFG)" != "zlib - Win32 Debug" && "$(CFG)" != "zlib - Win32 NASM Debug" && "$(CFG)" != "zlib - Win32 NASM Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 NASM Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "zlib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "zlib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "zlib - Win32 NASM Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "zlib - Win32 NASM Release" (based on "Win32 (x86) Static Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "zlib - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
ALL : "..\zlib.lib"
CLEAN :
-@erase "$(INTDIR)\adler32.obj"
-@erase "$(INTDIR)\compress.obj"
-@erase "$(INTDIR)\crc32.obj"
-@erase "$(INTDIR)\deflate.obj"
-@erase "$(INTDIR)\gzio.obj"
-@erase "$(INTDIR)\infblock.obj"
-@erase "$(INTDIR)\infcodes.obj"
-@erase "$(INTDIR)\inffast.obj"
-@erase "$(INTDIR)\inflate.obj"
-@erase "$(INTDIR)\inftrees.obj"
-@erase "$(INTDIR)\infutil.obj"
-@erase "$(INTDIR)\trees.obj"
-@erase "$(INTDIR)\uncompr.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\zutil.obj"
-@erase "..\zlib.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\zlib.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\zlib.bsc"
BSC32_SBRS= \
LIB32=link.exe -lib
LIB32_FLAGS=/nologo /out:"..\zlib.lib"
LIB32_OBJS= \
"$(INTDIR)\adler32.obj" \
"$(INTDIR)\compress.obj" \
"$(INTDIR)\crc32.obj" \
"$(INTDIR)\deflate.obj" \
"$(INTDIR)\gzio.obj" \
"$(INTDIR)\infblock.obj" \
"$(INTDIR)\infcodes.obj" \
"$(INTDIR)\inffast.obj" \
"$(INTDIR)\inflate.obj" \
"$(INTDIR)\inftrees.obj" \
"$(INTDIR)\infutil.obj" \
"$(INTDIR)\trees.obj" \
"$(INTDIR)\uncompr.obj" \
"$(INTDIR)\zutil.obj"
"..\zlib.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
$(LIB32) @ $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
!ELSEIF "$(CFG)" == "zlib - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "..\zlib.lib"
CLEAN :
-@erase "$(INTDIR)\adler32.obj"
-@erase "$(INTDIR)\compress.obj"
-@erase "$(INTDIR)\crc32.obj"
-@erase "$(INTDIR)\deflate.obj"
-@erase "$(INTDIR)\gzio.obj"
-@erase "$(INTDIR)\infblock.obj"
-@erase "$(INTDIR)\infcodes.obj"
-@erase "$(INTDIR)\inffast.obj"
-@erase "$(INTDIR)\inflate.obj"
-@erase "$(INTDIR)\inftrees.obj"
-@erase "$(INTDIR)\infutil.obj"
-@erase "$(INTDIR)\trees.obj"
-@erase "$(INTDIR)\uncompr.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\zutil.obj"
-@erase "..\zlib.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MDd /W3 /GX /Z7 /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\zlib.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\zlib.bsc"
BSC32_SBRS= \
LIB32=link.exe -lib
LIB32_FLAGS=/nologo /out:"..\zlib.lib"
LIB32_OBJS= \
"$(INTDIR)\adler32.obj" \
"$(INTDIR)\compress.obj" \
"$(INTDIR)\crc32.obj" \
"$(INTDIR)\deflate.obj" \
"$(INTDIR)\gzio.obj" \
"$(INTDIR)\infblock.obj" \
"$(INTDIR)\infcodes.obj" \
"$(INTDIR)\inffast.obj" \
"$(INTDIR)\inflate.obj" \
"$(INTDIR)\inftrees.obj" \
"$(INTDIR)\infutil.obj" \
"$(INTDIR)\trees.obj" \
"$(INTDIR)\uncompr.obj" \
"$(INTDIR)\zutil.obj"
"..\zlib.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
$(LIB32) @ $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
!ELSEIF "$(CFG)" == "zlib - Win32 NASM Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "..\zlib.lib"
CLEAN :
-@erase "$(INTDIR)\adler32.obj"
-@erase "$(INTDIR)\compress.obj"
-@erase "$(INTDIR)\crc32.obj"
-@erase "$(INTDIR)\deflate.obj"
-@erase "$(INTDIR)\gzio.obj"
-@erase "$(INTDIR)\infblock.obj"
-@erase "$(INTDIR)\infcodes.obj"
-@erase "$(INTDIR)\inffast.obj"
-@erase "$(INTDIR)\inflate.obj"
-@erase "$(INTDIR)\inftrees.obj"
-@erase "$(INTDIR)\infutil.obj"
-@erase "$(INTDIR)\trees.obj"
-@erase "$(INTDIR)\uncompr.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\zutil.obj"
-@erase "..\zlib.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MDd /W3 /GX /Z7 /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\zlib.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\zlib.bsc"
BSC32_SBRS= \
LIB32=link.exe -lib
LIB32_FLAGS=/nologo /out:"..\zlib.lib"
LIB32_OBJS= \
"$(INTDIR)\adler32.obj" \
"$(INTDIR)\compress.obj" \
"$(INTDIR)\crc32.obj" \
"$(INTDIR)\deflate.obj" \
"$(INTDIR)\gzio.obj" \
"$(INTDIR)\infblock.obj" \
"$(INTDIR)\infcodes.obj" \
"$(INTDIR)\inffast.obj" \
"$(INTDIR)\inflate.obj" \
"$(INTDIR)\inftrees.obj" \
"$(INTDIR)\infutil.obj" \
"$(INTDIR)\trees.obj" \
"$(INTDIR)\uncompr.obj" \
"$(INTDIR)\zutil.obj"
"..\zlib.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
$(LIB32) @ $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
!ELSEIF "$(CFG)" == "zlib - Win32 NASM Release"
OUTDIR=.\Release
INTDIR=.\Release
ALL : "..\zlib.lib"
CLEAN :
-@erase "$(INTDIR)\adler32.obj"
-@erase "$(INTDIR)\compress.obj"
-@erase "$(INTDIR)\crc32.obj"
-@erase "$(INTDIR)\deflate.obj"
-@erase "$(INTDIR)\gzio.obj"
-@erase "$(INTDIR)\infblock.obj"
-@erase "$(INTDIR)\infcodes.obj"
-@erase "$(INTDIR)\inffast.obj"
-@erase "$(INTDIR)\inflate.obj"
-@erase "$(INTDIR)\inftrees.obj"
-@erase "$(INTDIR)\infutil.obj"
-@erase "$(INTDIR)\trees.obj"
-@erase "$(INTDIR)\uncompr.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\zutil.obj"
-@erase "..\zlib.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\zlib.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\zlib.bsc"
BSC32_SBRS= \
LIB32=link.exe -lib
LIB32_FLAGS=/nologo /out:"..\zlib.lib"
LIB32_OBJS= \
"$(INTDIR)\adler32.obj" \
"$(INTDIR)\compress.obj" \
"$(INTDIR)\crc32.obj" \
"$(INTDIR)\deflate.obj" \
"$(INTDIR)\gzio.obj" \
"$(INTDIR)\infblock.obj" \
"$(INTDIR)\infcodes.obj" \
"$(INTDIR)\inffast.obj" \
"$(INTDIR)\inflate.obj" \
"$(INTDIR)\inftrees.obj" \
"$(INTDIR)\infutil.obj" \
"$(INTDIR)\trees.obj" \
"$(INTDIR)\uncompr.obj" \
"$(INTDIR)\zutil.obj"
"..\zlib.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
$(LIB32) @ $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
!ENDIF
.c{$(INTDIR)}.obj::
$(CPP) @ $(CPP_PROJ) $<
.cpp{$(INTDIR)}.obj::
$(CPP) @ $(CPP_PROJ) $<
.cxx{$(INTDIR)}.obj::
$(CPP) @ $(CPP_PROJ) $<
.c{$(INTDIR)}.sbr::
$(CPP) @ $(CPP_PROJ) $<
.cpp{$(INTDIR)}.sbr::
$(CPP) @ $(CPP_PROJ) $<
.cxx{$(INTDIR)}.sbr::
$(CPP) @ $(CPP_PROJ) $<
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("zlib.dep")
!INCLUDE "zlib.dep"
!ELSE
!MESSAGE Warning: cannot find "zlib.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "zlib - Win32 Release" || "$(CFG)" == "zlib - Win32 Debug" || "$(CFG)" == "zlib - Win32 NASM Debug" || "$(CFG)" == "zlib - Win32 NASM Release"
SOURCE=..\src\adler32.c
"$(INTDIR)\adler32.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\compress.c
"$(INTDIR)\compress.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\crc32.c
"$(INTDIR)\crc32.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\deflate.c
"$(INTDIR)\deflate.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\gzio.c
"$(INTDIR)\gzio.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\infblock.c
"$(INTDIR)\infblock.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\infcodes.c
"$(INTDIR)\infcodes.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\inffast.c
"$(INTDIR)\inffast.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\inflate.c
"$(INTDIR)\inflate.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\inftrees.c
"$(INTDIR)\inftrees.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\infutil.c
"$(INTDIR)\infutil.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\trees.c
"$(INTDIR)\trees.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\uncompr.c
"$(INTDIR)\uncompr.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\zutil.c
"$(INTDIR)\zutil.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF