The algorithms are coded in a way that makes it trivial to apply them to other problems. Several generic routines for resampling are provided. The derivation and details are presented in: Rudolph van der Merwe, Arnaud Doucet, Nando de Freitas and Eric Wan. The Unscented Particle Filter. Technical re ...
This little Program allows you to send commands to the CardReader (CT-BCS) or to the Card itself.
First you will be ask to what Port the Reader is connected (0=COM1, 1=COM2).
Then the Class-Byte (CLA), Instruction-Byte (INS), Parameter 1 (P1), Parameter 2 (P2).
If wou don愒 want to send Parameter 3 ...
This example provides a description of how to use a DMA channel to transfer a
word data buffer from memory (Flash) to memory (RAM).
The dedicated DMA channel is configured to transfer once a time a 32 word data buffer
stored as constant in the Flash memory to another buffer in the RAM memory.
The r ...
Interface for Microsoft Audio Compression Manager. - Delphi Source
The ACM uses existing driver interface hooks to override the default mapping algorithm for waveform audio devices. This allows the ACM to intercept device-open calls. After a call has been intercepted, the ACM can perform a variety ...
The Radio Interface Layer is the name for an interface that was developed especially for the Pocket PC Phone Edition. It is meant to abstract the interface with a phone/modem device. To achieve this it is closely modelled after the GSM AT command interface. Unfortunately the API was not published of ...
As information technology is more and more in-depth and wide range of applications, management information system has been gradually implemented in the technical maturity. Management Information System is a continuous development of new disciplines. Library Management System is a typical management ...
Capacity of a MIMO channel with nt transmit antenna and nr recieve antenna is analyzed. The power in parallel channel (after decomposition) is distributed as water-filling algorithm
The Little Green BATS is the first and so far only Dutch team in the 3D simulation league. We are a group of graduate students from the department of AI at the University of Groningen, The Netherlands. Our team name is derived from the fact that the first 3D agents in the league were balls and from ...