SPSS 的全称是:Statistical Program for Social Sciences,即社会科学统计程序。该软件
是公认的最优秀的统计分析软件包之一。SPSS 原是为大型计算机开发的,其版本为SPSSx,80 年代
初,微机开始普及以后,它率先推出了微机版本(版本为SPSS/PC+ x.x),占领了微机市场,大大
地扩大了自己的用户量,我国目前正在使用的用 ...
PSO’s precursor was a simulator of social behavior, that was used to visualize
the movement of a birds’ flock. Several versions of the simulation model
were developed, incorporating concepts such as nearest-neighbor velocity
matching and acceleration by distance
When digital media is perceived only as a tool to deliver content the potential for
using its affordances to explore meaning is lost. Rather than seeing media only as
an access point, we can view it as a way to enhance the expressiveness of content.
Today blogs, wikis, messaging, mash-ups, and socia ...
I believe that technology has the capacity to fundamentally improve people’s lives, and
improve the world in which we live.We are now two years into what my company have
called the ‘Digital Decade’.We think that by 2010 a combination of hardware and software
innovation with broader social trends ...
Swarm intelligence algorithms are based on natural
behaviors. Particle swarm optimization (PSO) is a
stochastic search and optimization tool. Changes in the
PSO parameters, namely the inertia weight and the
cognitive and social acceleration constants, affect the
performance of the search process. Th ...
Swarm intelligence is an innovative computational way to solving hard problems.
This discipline is inspired by the behavior of social insects such as fish
schools and bird flocks and colonies of ants, termites, bees and wasps. In general,
this is done by mimicking the behavior of the biological crea ...
Particle swarm optimization (PSO) was originally designed and introduced by Eberhart and
Kennedy (Ebarhart, Kennedy, 1995 Kennedy, Eberhart, 1995 Ebarhart, Kennedy, 2001). The
PSO is a population based search algorithm based on the simulation of the social behavior of
birds, bees or a school of fi ...
The status quo of digital cities is analysed in detail, using six different
perspectives:
1. Social interaction
2. Safety
3. Data management and analytics
4. Mobility
5. Consumer Lifestyle
6. Crowd-based services