client socket
include <sys/types.h>
include <sys/socket.h>
include <stdio.h>
include <netinet/in.h>
include <arpa/inet.h>
include <unistd.h>
int main()
{
int sockfd
int len
struct sockaddr_in address
int result
char ch = A
sockfd = socket(AF_INET, SOCK_STREAM, 0)
address.sin_fami ...