In 1960, R.E. Kalman published his famous paper describing a recursive solution to the discretedata
linear filtering problem [Kalman60]. Since that time, due in large part to advances in digital
computing, the
Kalman filter
has been the subject of extensive research and application,
particularly in ...
In this report
we provide an overview of several closely related methods developed during the last few yers, to smooth, denoise,
edit, compress, transmit, and animate very large polygonal models.
This paper studies the problem of categorical data clustering,
especially for transactional data characterized by high
dimensionality and large volume. Starting from a heuristic method
of increasing the height-to-width ratio of the cluster histogram, we
develop a novel algorithm – CLOPE, which is v ...
C++ Template Metaprogramming sheds light on the most powerful idioms of today s C++, at long last delivering practical metaprogramming tools and techniques into the hands of the everyday programmer.
A metaprogram is a program that generates or manipulates program code. Ever since generic programmi ...
Tracking a moving object through several frames, provided changes from frame to frame are on the order of +-(10 + "X Range") pixels in the X direction and +-(10 + "Y Range") in the Y direction is done automatically because of a relatively large area of exploration during the search for an optimal (n ...
The present paper deals with the problem of calculating mean delays in polling systems
with either exhaustive or gated service. We develop a mean value analysis (MVA) to
compute these delay figures. The merits of MVA are in its intrinsic simplicity and its
intuitively appealing derivation. As a cons ...
2.0.12 (May 13th, 2004)
- Flag driver threads with PF_FREEZE to support software suspend.
2.0.11 (May 7th, 2004)
- Avoid split-completion bugs in certain PCI-X chipsets by
breaking up large completion entry DMAs on ADB boundaries.
2.0.10 (April 9th, 2004)
- Return "command timeout" status in ...
The Linux Enterprise Cluster explains how to take a number of inexpensive computers with limited resources, place them on a normal computer network, and install free software so that the computers act together like one powerful server. This makes it possible to build a very inexpensive and reliable ...