In case you haven t realized it, building computer systems is hard. As the complexity of the system gets greater, the task of building the software gets exponentially harder. As in any profession, we can progress only by learning, both from our mistakes and from our successes. This book represents s ...
Software Testing, Second Edition provides practical insight into the world of software testing and quality assurance. Learn how to find problems in any computer program, how to plan an effective test approach and how to tell when software is ready for release. Updated from the previous edition in 20 ...
In this book, we aim to give you an introduction to a wide variety of topics important to you as a developer using UNIX. The word Beginning in the title refers more to the content than to your skill level. We ve structured the book to help you learn more about what UNIX has to offer, however much ex ...
MFC Black Book
Introduction:
Are you an MFC programmer? Good. There are two types of MFC programmers. What kind are you? The first kind are the good programmers who write programs that conform to the way MFC wants you to do things. The second bunch are wild-eyed anarchists who insist on getting thin ...
This a set of notes I put together for my Computer Architecture
class in 1990. Students had a project in which they had to model a
microprocessor architecture of their choice. They used these notes to
learn VHDL. The notes cover the VHDL-87 version of the language.
Not all of the language is covere ...
modelsim_se_tutorThis is a set of notes I put together for my Computer Architecture
class in 1990. Students had a project in which they had to model a
microprocessor architecture of their choice. They used these notes to
learn VHDL. The notes cover the VHDL-87 version of the language.
Not all of th ...
This is a set of notes I put together for my Computer Architecture
class in 1990. Students had a project in which they had to model a
microprocessor architecture of their choice. They used these notes to
learn VHDL. The notes cover the VHDL-87 version of the language.
Not all of the language is cov ...
From the Publisher
Focus on 2D in Direct3D? teaches you all of the tools and tips you ll need to dive right in and begin creating your own games. If you have some knowledge of C or C++ and have been searching for a guide that will take your 2D programming into the third dimension, then search no mor ...
This lab exercise will cover the use of AccelDSP’s design exploration capabilities that include mapping variables to memory and unrolling loop and vector operations. You will learn how to create different hardware architectures without modifying the MATLAB source to explore different area/performan ...