For advanced geometry, most apps will prefer to load pre-authored
meshes from a file. Fortunately, when using meshes, D3DX does most of
the work for this, parsing a geometry file and creating vertx buffers
for us. This tutorial shows how to use a D3DXMESH
object, including loading it from a file and ...
/dl/339069.html
标签:
pre-authored
Fortunately
advanced
geometry
上传时间:
2013-12-26
上传用户:sssl