Autocad-2005-简体中文-解密版.zip

源代码在线查看: gp-io.lsp

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关键词: Autocad 2005 zip 简体中文
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				;;;                                                                    ;
				;;;  GP-IO.LSP                                                         ;
				;;;                                                                    ;
				;;;  Copyright 1987, 1988, 1990, 1992, 1994, 1996, 1997, 1998          ;
				;;;  by Autodesk, Inc. All Rights Reserved.                            ;
				;;;                                                                    ;
				;;;  You are hereby granted permission to use, copy and modify this    ;
				;;;  software without charge, provided you do so exclusively for       ;
				;;;  your own use or for use by others in your organization in the     ;
				;;;  performance of their normal duties, and provided further that     ;
				;;;  the above copyright notice appears in all copies and both that    ;
				;;;  copyright notice and the limited warranty and restricted rights   ;
				;;;  notice below appear in all supporting documentation.              ;
				;;;                                                                    ;
				;;;  Incorporation of any part of this software into other software,   ;
				;;;  except when such incorporation is exclusively for your own use    ;
				;;;  or for use by others in your organization in the performance of   ;
				;;;  their normal duties, is prohibited without the prior written      ;
				;;;  consent of Autodesk, Inc.                                         ;
				;;;                                                                    ;
				;;;  Copying, modification and distribution of this software or any    ;
				;;;  part thereof in any form except as expressly provided herein is   ;
				;;;  prohibited without the prior written consent of Autodesk, Inc.    ;
				;;;                                                                    ;
				;;;  AUTODESK PROVIDES THIS SOFTWARE "AS IS" AND WITH ALL FAULTS.      ;
				;;;  AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF           ;
				;;;  MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE.  AUTODESK,       ;
				;;;  INC. DOES NOT WARRANT THAT THE OPERATION OF THE SOFTWARE          ;
				;;;  WILL BE UNINTERRUPTED OR ERROR FREE.                              ;
				;;;                                                                    ;
				;;;  Restricted Rights for US Government Users.  This software         ;
				;;;  and Documentation are provided with RESTRICTED RIGHTS for US      ;
				;;;  US Government users.  Use, duplication, or disclosure by the      ;
				;;;  Government is subject to restrictions as set forth in FAR         ;
				;;;  12.212 (Commercial Computer Software-Restricted Rights) and       ;
				;;;  DFAR 227.7202 (Rights in Technical Data and Computer Software),   ;
				;;;  as applicable.  Manufacturer is Autodesk, Inc., 111 McInnis       ;
				;;;  Parkway, San Rafael, California 94903.                            ;
				;;;                                                                    ;
				
				;;;--------------------------------------------------------------------;
				;;;  This file is from the Garden Path tutorial, and represents the    ;
				;;;  final state of the application at the end of Lesson 7. Use this   ;
				;;;  file to check your work.                                          ;
				;;;--------------------------------------------------------------------;
				
				
				;;;--------------------------------------------------------------------;
				;;;     Function: gp:getPointInput                                     ;
				;;;--------------------------------------------------------------------;
				;;;  Description: This function will ask the user to select three      ;
				;;;               points in the drawing, which will determine the      ;
				;;;               path location, direction, and size.                  ;
				;;;--------------------------------------------------------------------;
				;;;  If the user responds to the get functions with valid data,        ;
				;;;  use startPt and endPt to determine the position, length, and      ;
				;;;  angle at which the path is drawn.                                 ;
				;;;--------------------------------------------------------------------;
				;;;  The return value of this function will be a list consisting of:   ;
				;;;   (10 . Starting Point) ;; A list of 3 reals (a point) denotes     ;
				;;;                         ;; the starting point of the garden path.  ;
				;;;   (11 . Ending Point)   ;; A list of 3 reals (a point) denotes     ;
				;;;                         ;; the ending point of the garden path.    ;
				;;;   (40 . Width)          ;; A real number denoting boundary width   ;
				;;;   (41 . Length)         ;; A real number denoting boundary length  ;
				;;;   (50 . Path Angle)     ;; A real number denoting the angle of the ;
				;;;                         ;; path, in radians                        ;
				;;;--------------------------------------------------------------------;
				(defun gp:getPointInput	(/ StartPt EndPt HalfWidth)
				  (if (setq StartPt (getpoint "\nStart point of path: "))
				    (if	(setq EndPt (getpoint StartPt "\nEndpoint of path: "))
				      (if (setq HalfWidth (getdist EndPt "\nHalf width of path: "))
					(list
					  ;; if you've made it this far, build the association list
					  ;; as documented above.  This will be the return value
					  ;; from the function.
					  (cons 10 StartPt)
					  (cons 11 EndPt)
					  (cons 40 (* HalfWidth 2.0))
					  (cons 50 (angle StartPt EndPt))
					  (cons 41 (distance StartPt EndPt))
					) ;_ end of list
				      ) ;_ end of if
				    ) ;_ end of if
				  ) ;_ end of if
				) ;_ end of defun
				
				
				;;;--------------------------------------------------------------------;
				;;;     Function: gp:getDialogInput                                    ;
				;;;--------------------------------------------------------------------;
				;;;  Description: This function will ask the user to determine the     ;
				;;;               following path parameters:                           ;
				;;;                   Tile size, Tile spacing                          ;
				;;;                   Boundary polyline type                           ;
				;;;                   Entity creation method                           ;
				;;;--------------------------------------------------------------------;
				;;;  The function calls the gp_mainDialog dialog (which is defined     ;
				;;;  in the file gpdialog.dcl)  This function is responsible for       ;
				;;;  retrieving the following association list fields and returning    ;
				;;;  this information:                                                 ;
				;;;   (42 . Tile Size)      -- A real number denoting the size         ;
				;;;                              (radius) of the garden path tiles     ;
				;;;   (43 . Tile Offset)    -- Spacing of tiles, border to border      ;
				;;;   ( 3 . Object Creation Style)                                     ;
				;;;                         -- The object creation style indicates how ;
				;;;                               the tiles are to be drawn.  The      ;
				;;;                               expected value is a string and one   ;
				;;;                               one of three values (string case is  :
				;;;                               unimportant):                        ;
				;;;                                "ActiveX"                           ;
				;;;                                "Entmake"                           ;
				;;;                                "Command"                           ;
				;;;   ( 4 . Polyline Border Style)                                     ;
				;;;                          -- The polyline border style determines   ;
				;;;                               the polyline type to be used for the ;
				;;;                               path boundary.  The expected value   ;
				;;;                               one of two values (string case is    :
				;;;                               unimportant):                        ;
				;;;                                "Pline"                             ;
				;;;                                "Light"                             ;
				;;;--------------------------------------------------------------------;
				;;;  * * * * * * * * * * * * * * * NOTE * * * * * * * * * * * * * * *  ;
				;;;  The tile size and spacing values are set based on the pathWidth.  ;
				;;;  The tile radius is set to 1/15th of the path width, and the tile  ;
				;;;  spacing is set to 1/5th of the tile radius.  Adjust these values  ;
				;;;  as required to draw a path with initial values to your liking.    ;
				;;;--------------------------------------------------------------------;
				(defun gp:getDialogInput (pathWidth / dcl_id objectCreateMethod
							  plineStyle tilerad tilespace result userclick
							  dialogLoaded dialogShow)
				  ;; prepopulate some values - entity creation styles are hardcoded
				  ;; defaults, while the tile size and spacing is set from the path
				  ;; size
				  (setq	objectCreateMethod  "ACTIVEX"
					plineStyle  "LIGHT"
					tilerad	(/ pathWidth 15.0)
					tilespace (/ tilerad 5.0)
					dialogLoaded T
					dialogShow T
				  ) ;_ end of setq
				
				  ;;------------------------------------------------------------;;
				  ;; **** NOTE: THE FOLLOWING LOAD_DIALOG FUNCTION ASSUMES THAT ;;
				  ;; THE DCL FILE IS LOCATED IN THE CURRENT DIRECTORY OR IN ONE ;;
				  ;; THE AUTOCAD SUPPORT DIRECTORIES!! ************************ ;;
				  ;;------------------------------------------------------------;;
				  ;; Load the dialog box.  Set up error checking to make sure   ;;
				  ;; that the dialog file is loaded before continuing           ;;
				  (if (= -1 (setq dcl_id (load_dialog "gpdialog.dcl")))
				    (progn
				      ;; There's a problem - display a message and set the
				      ;; dialogLoaded flag to nil
				      (princ "\nERROR: Cannot load gpdialog.dcl")
				      (setq dialogLoaded nil)
				    ) ;_ end of progn
				  ) ;_ end of if
				
				  ;; Load the gp_mainDialog.  If this operation fails, set the
				  ;; dialogShow flag to nil
				  (if (and (not (new_dialog "gp_mainDialog" dcl_id))
					   dialogLoaded
				      ) ;_ end of and
				    (progn
				      ;; There's a problem...
				      (princ "\nERROR: Cannot show dialog gp_mainDialog")
				      (setq dialogShow nil)
				    ) ;_ end of progn
				  ) ;_ end of if
				
				  (if (and dialogLoaded dialogShow)
				    (progn
				      ;; Set the initial state of the tiles
				      (set_tile "gp_trad" (rtos tileRad 2 2))
				      (set_tile "gp_spac" (rtos tileSpace 2 2))
				      ;; Assign the actions (the functions to be invoked) to the dialog buttons
				      (action_tile
					"gp_lw"
					"(setq plineStyle \"Light\")"
				      ) ;_ end of action_tile
				      (action_tile
					"gp_hw"
					"(setq plineStyle \"Pline\")"
				      ) ;_ end of action_tile
				      (action_tile
					"gp_actx"
					"(setq objectCreateMethod \"ActiveX\")"
				      ) ;_ end of action_tile
				      (action_tile
					"gp_emake"
					"(setq objectCreateMethod \"Entmake\")"
				      ) ;_ end of action_tile
				      (action_tile
					"gp_cmd"
					"(setq objectCreateMethod \"Command\")"
				      ) ;_ end of action_tile
				      (action_tile "cancel" "(done_dialog) (setq UserClick nil)")
				      (action_tile
					"accept"
					(strcat	"(progn (setq tileRad (atof (get_tile \"gp_trad\")))"
						"(setq tileSpace (atof (get_tile \"gp_spac\")))"
						"(done_dialog) (setq UserClick T))"
					) ;_ end of strcat
				      ) ;_ end of action_tile
				
				      ;; Now that everything is set and ready to go, invoke the dialog.
				      ;; Once it is on-screen, it controls the program flow, until the
				      ;; user hits OK or cancel
				      (start_dialog)
				
				      ;; OK or cancel has been hit, you're out of the dialog.  Unload it
				      (unload_dialog dcl_id)
				
				      ;; Check for the value of the variable userClick.  This determines if
				      ;; the user selected OK or cancel, and is represented by a value
				      ;; of T or nil
				      (if UserClick			; User clicked Ok
					;; Build the resulting data
				
					(progn
					  (setq	Result (list
							 (cons 42 tileRad)
							 (cons 43 TileSpace)
							 (cons 3 objectCreateMethod)
							 (cons 4 plineStyle)
						       ) ;_ end of list
					  ) ;_ end of setq
					) ;_ end of progn
				
				      ) ;_ end of if
				    ) ;_ end of progn
				  ) ;_ end of if
				
				  ;; If everything worked (the dialog loaded properly and the user
				  ;; did not cancel the function) the result should look something
				  ;; like this:
				  ;;     ((42 . 0.5) (43 . 0.1) (3 . "ACTIVEX") (4 . "LIGHT"))
				  ;; If the user cancelled, or the dialog load or show failed,
				  ;; result will be nil
				  Result
				) ;_ end of defun
							

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