/*
* Axis.java 1.0 98/11/25
*
* Copyright (c) 1998 Sun Microsystems, Inc. All Rights Reserved.
*
* Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
* modify and redistribute this software in source and binary code form,
* provided that i) this copyright notice and license appear on all copies of
* the software; and ii) Licensee does not utilize the software in a manner
* which is disparaging to Sun.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
* IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
* LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
* OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
* LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
* INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
* CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
* OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*
* This software is not designed or intended for use in on-line control of
* aircraft, air traffic, aircraft navigation or aircraft communications; or in
* the design, construction, operation or maintenance of any nuclear
* facility. Licensee represents and warrants that it will not use or
* redistribute the Software for such purposes.
*/
/*
* Getting Started with the Java 3D API
* written in Java 3D
*
* This program demonstrates:
* 1. writing a visual object class
* In this program, Axis class defines a visual object
* This particular class extends Shape3D
* See the text for a discussion.
* 2. Using LineArray to draw 3D lines.
*/
import javax.media.j3d.*;
import javax.vecmath.*;
public class Axis extends Shape3D{
////////////////////////////////////////////
//
// create axis visual object
//
public Axis() {
this.setGeometry(createGeometry());
}
private Geometry createGeometry(){
// create line for X axis
IndexedLineArray axisLines = new IndexedLineArray(18, GeometryArray.COORDINATES, 30);
axisLines.setCoordinate( 0, new Point3f(-1.0f, 0.0f, 0.0f));
axisLines.setCoordinate( 1, new Point3f( 1.0f, 0.0f, 0.0f));
axisLines.setCoordinate( 2, new Point3f( 0.9f, 0.1f, 0.1f));
axisLines.setCoordinate( 3, new Point3f( 0.9f,-0.1f, 0.1f));
axisLines.setCoordinate( 4, new Point3f( 0.9f, 0.1f,-0.1f));
axisLines.setCoordinate( 5, new Point3f( 0.9f,-0.1f,-0.1f));
axisLines.setCoordinate( 6, new Point3f( 0.0f,-1.0f, 0.0f));
axisLines.setCoordinate( 7, new Point3f( 0.0f, 1.0f, 0.0f));
axisLines.setCoordinate( 8, new Point3f( 0.1f, 0.9f, 0.1f));
axisLines.setCoordinate( 9, new Point3f(-0.1f, 0.9f, 0.1f));
axisLines.setCoordinate(10, new Point3f( 0.1f, 0.9f,-0.1f));
axisLines.setCoordinate(11, new Point3f(-0.1f, 0.9f,-0.1f));
axisLines.setCoordinate(12, new Point3f( 0.0f, 0.0f,-1.0f));
axisLines.setCoordinate(13, new Point3f( 0.0f, 0.0f, 1.0f));
axisLines.setCoordinate(14, new Point3f( 0.1f, 0.1f, 0.9f));
axisLines.setCoordinate(15, new Point3f(-0.1f, 0.1f, 0.9f));
axisLines.setCoordinate(16, new Point3f( 0.1f,-0.1f, 0.9f));
axisLines.setCoordinate(17, new Point3f(-0.1f,-0.1f, 0.9f));
axisLines.setCoordinateIndex( 0, 0);
axisLines.setCoordinateIndex( 1, 1);
axisLines.setCoordinateIndex( 2, 2);
axisLines.setCoordinateIndex( 3, 1);
axisLines.setCoordinateIndex( 4, 3);
axisLines.setCoordinateIndex( 5, 1);
axisLines.setCoordinateIndex( 6, 4);
axisLines.setCoordinateIndex( 7, 1);
axisLines.setCoordinateIndex( 8, 5);
axisLines.setCoordinateIndex( 9, 1);
axisLines.setCoordinateIndex(10, 6);
axisLines.setCoordinateIndex(11, 7);
axisLines.setCoordinateIndex(12, 8);
axisLines.setCoordinateIndex(13, 7);
axisLines.setCoordinateIndex(14, 9);
axisLines.setCoordinateIndex(15, 7);
axisLines.setCoordinateIndex(16,10);
axisLines.setCoordinateIndex(17, 7);
axisLines.setCoordinateIndex(18,11);
axisLines.setCoordinateIndex(19, 7);
axisLines.setCoordinateIndex(20,12);
axisLines.setCoordinateIndex(21,13);
axisLines.setCoordinateIndex(22,14);
axisLines.setCoordinateIndex(23,13);
axisLines.setCoordinateIndex(24,15);
axisLines.setCoordinateIndex(25,13);
axisLines.setCoordinateIndex(26,16);
axisLines.setCoordinateIndex(27,13);
axisLines.setCoordinateIndex(28,17);
axisLines.setCoordinateIndex(29,13);
return axisLines;
} // end of Axis createGeometry()
} // end of class Axis