xof 0303txt 0064
// Created with Milkshape 3D DirectX .X File Exporter V2.0
// Copyright (c) 2001 by Jim Adams. All Rights Reserved.
Header {
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}
Frame SceneRoot {
Frame Sparkle1 {
FrameTransformMatrix {
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}
Mesh Sparkle01 {
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MeshTextureCoords {
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}
MeshMaterialList {
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Material Material01 {
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0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"Heal.bmp";
}
}
}
}
}
Frame Sparkle2 {
FrameTransformMatrix {
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Mesh Sparkle02 {
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0.000000;60.000000; 40.000000;,
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MeshTextureCoords {
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MeshMaterialList {
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{Material01}
}
}
}
Frame Sparkle3 {
FrameTransformMatrix {
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0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
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}
Mesh Sparkle03 {
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MeshTextureCoords {
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MeshMaterialList {
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{Material01}
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}
}
}
AnimationSet Anim {
Animation {
{Sparkle1}
AnimationKey {
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0.000000,1.000000,0.000000,0.000000,
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}
Animation {
{Sparkle2}
AnimationKey {
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Animation {
{Sparkle3}
AnimationKey {
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0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
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}
}
}