#
# Skin ini file
#
# Sections:
#
# [Border] : The border around the DScaler window
# [Toolbar1] : The main toolbar at the bottom or top of the screen
# [LogoBar] : DScaler logo
# [ChannelBar] : The channel bar in the main tool bar
# [VolumeBar] : The volume bar in the main tool bar
#
# Each section has to specify the location of the bitmap and the mask bitmap
# for transparency.
# Use the 'Bitmap' and 'Mask' entries for this.
#
# The bitmaps have to be in .bmp format and can have any resolution or depth.
# For the mask bitmap, use a 2 color (black/white) bitmap where white is
# transparent.
# The mask bitmap has to be the same size as the corresponding bitmap.
# Each section has 'Bitmap' and 'Mask' entries
# Most other entries are pieces from the bitmap file specified in entry
# 'Bitmap'.
# The entries that specify pieces of the bitmap have coordinates as values.
# The coordinates are 'left,top,right,bottom'.
# The right and bottom coordinates are Windows GDI style. They are not
# included in the bitmap.
# e.g.
# Mute=10,10,30,30
#
# Is a bitmap of width and height 20. So the column at y coordinate 30
# is not included. Same for the row at x=30
#
# The [Border] and [Toolbar1] sections use pieces that build up the outline
# of a rectangle in 16 pieces.
# The corners and pieces right next to them have a fixed size.
# The pieces in the middle of sides of the rectangle are tiled till the
# right size is reached (2,6,10 and 14).
#
# 0 1 -2- 3 5
#
# 15 4
#
#
# | |
# 14 6
# | |
#
#
# 13 7
#
# 12 11 -10- 9 8
#
# Entries are (seen from top to bottom):
# 0-5: TopLeftCorner,TopLeft,TopMiddle,TopRight,TopRightCorner
# 15,4: LeftTop,RightTop
# 14,6: LeftMiddle,RightMiddle
# 13,7: LeftBottom,RightBottom
# 12-8: BottomLeftCorner,BottomLeft,BottomMiddle,BottomRight,BottomRightCorner
#
# Usually, the corners and middle pieces are minimum. The pieces right
# next to the corners can be left out (1,3,4,7,9,11,13,15)
#
#
# Border
#
# Additional entries:
#
# ButtonClose : Close window button
# ButtonMinimize : Mimize window button
# ButtonMaximize : Full screen
# ButtonSize : Resize window
#
# Add 'Click' or 'MouseOver' to the entry name for alternative
# bitmaps that appear when the user clicks or moves the mouse over the
# control.
# (e.g. ButtonCloseMouseOver=10,10,30,30,TopRight,Right,Center)
#
# The Button entries have additional arguments after the bitmap coordinates
# Button=left,top,right,bottom,RelativePosition,X,Y
#
# RelativePosition : Position of button relative to a piece of the
# border (e.g.: RightTop or BottomRightCorner)
# Omit for X and Y coordinates relative to the top-left
# of the window.
# X and Y : Top-left position of the button
# (Relative to 'RelativePosition')
# These are the number of pixels or 'Left,Center,Right'
# or 'Top,Center,Bottom' for alignment.
#
[Border]
Bitmap=skin1.bmp
Mask=skin1_mask.bmp
TopLeftCorner=0,0,16,16
TopMiddle=16,0,320,16
TopRight=320,0,384,16
TopRightCorner=384,0,400,16
RightMiddle=384,16,400,384
BottomRightCorner=384,384,400,400
BottomMiddle=160,384,384,400
BottomLeft=16,384,160,400
BottomLeftCorner=0,384,16,400
LeftMiddle=0,16,16,384
ButtonClose=0,410,10,420,TopRight,50,4
ButtonCloseClick=20,410,30,420,TopRight,50,4
ButtonMinimize=40,410,50,420,TopRight,20,4
ButtonMinimizeClick=60,410,70,420,TopRight,20,4
ButtonMaximize=80,410,90,420,TopRight,35,4
ButtonMaximizeClick=100,410,110,420,TopRight,35,4
ButtonSize=0,430,16,446,BottomRightCorner,0,0
ButtonSizeClick=0,430,16,446,BottomRightCorner,0,0
#ButtonSideBar=20,430,36,510,,0,Center
# Toolbar1
#
# Main toolbar
# Addition entries:
#
# Bar=left,top,right,bottom: Bar seperator
#
# Margin=left,top,right,bottom,child_leftright,child_topbottom
# left-bottom: Margins at the sides of the toolbar for the bars inside
# (like channelbar and volumebar)
# child_leftright: Margin between bars inside the main toolbar
# child_topbottom: Margin between bars inside the main toolbar
#
[Toolbar1]
Bitmap=skin1.bmp
Mask=skin1_mask.bmp
TopLeftCorner=0,551,16,610
TopMiddle=16,551,32,610
TopRight=32,551,384,610
TopRightCorner=384,551,400,610
BottomRightCorner=384,620,400,624
BottomRight=32,620,384,624
BottomMiddle=16,620,32,624
BottomLeftCorner=0,620,16,624
Bar=0,551,1,610
MarginsBottom=5,5,5,5,0,5
MarginsTop=5,5,5,5,0,5
# Logobar
#
# Logo=left,right,top,bottom
[LogoBar]
Bitmap=skin1.bmp
Mask=skin1_mask.bmp
# Hide the version part of the logo
# Logo=0,530,171,544
Logo=0,530,68,544
# Logobar
#
# The channel down, channel up and previous channel buttons:
#
# SpinDown[MouseOver|Click]=left,right,top,bottom
# SpinUp[MouseOver|Click]=left,right,top,bottom
# Previous[MouseOver|Click]=left,right,top,bottom
#
[ChannelBar]
Bitmap=skin1.bmp
Mask=skin1_mask.bmp
SpinDown=0,683,16,694
SpinDownClick=20,683,36,694
SpinUp=60,683,76,694
SpinUpClick=80,683,96,694
Previous=0,660,16,676
PreviousClick=20,660,36,676
# VolumeBar
#
# The mute/unmute button:
# Mute[MouseOver|Click]=left,right,top,bottom
# MuteChecked[MouseOver|Click]=left,right,top,bottom
#
# The volume slider:
#
# Volume[MouseOver|Click]=left,right,top,bottom
# VolumeSelected[MouseOver|Click]=left,right,top,bottom
#
# The channel indicator (Channel 0-3: mono, stereo, lang1, lang2)
#
# SoundChannel[MouseOver|Click]=left,right,top,bottom
# SoundChannel1[MouseOver|Click]=left,right,top,bottom
# SoundChannel2[MouseOver|Click]=left,right,top,bottom
# SoundChannel3[MouseOver|Click]=left,right,top,bottom
#
[VolumeBar]
Bitmap=skin1.bmp
Mask=skin1_mask.bmp
Mute=60,660,76,676
MuteClick=80,660,96,676
#MuteChecked=130,660,146,676
#MuteCheckedClick=150,660,166,676
MuteChecked=130,680,146,696
MuteCheckedClick=150,680,166,696
Volume=43,460,140,476
VolumeSelected=43,430,142,446
#Mono
SoundChannel=0,700,30,716
#Stereo
SoundChannel1=120,700,150,716
#Lang 1
SoundChannel2=240,700,270,716
#Lang 2
SoundChannel3=0,720,30,736
[MediaPlayerBar]
Bitmap=skin1.bmp
Mask=skin1_mask.bmp
ElapsedTime=43,460,140,476
ElapsedTimeSelected=43,430,142,446
Play=60,660,76,676
Pause=60,660,76,676
Stop=60,660,76,676