这个压缩包里的都是超级经典的java例子

源代码在线查看: phantomref.htm

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				Determining When an Object Will Be Reclaimed (Java Developers Almanac Example)
				
				
				
				
				
				
				
				
				
				
				
				
				
				
				
				
				
				
				
				
				
				The Java Developers Almanac 1.4
				
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				         [3 examples]
				    
				
				  e108. Determining When an Object Will Be Reclaimed
				
				A phantom reference is used to determine when an object is just about
				to be reclaimed. Phantom references are safer to use than finalization
				because once an object is phantom reachable, it cannot be resurrected.
				
				
				    // Create the phantom reference.
				    ReferenceQueue rq = new ReferenceQueue();
				    PhantomReference pr = new PhantomReference(object, rq);
				    
				    // Wait until the object is about to be reclaimed.
				    try {
				        while (true) {
				            Reference r = rq.remove();
				            if (r == pr) {
				                // The object is about to be reclaimed.
				                // Clear the referent so that it can be reclaimed.
				                r.clear();
				            }
				        }
				    } catch (InterruptedException e) {
				    }
				
				
				
				
				             Related Examples
				
				
				
				
				e106. 
				    Holding onto an Object Until Memory Becomes Low
				
				
				
				e107. 
				    Determining When an Object Is No Longer Used
				
				
				
				
				
				
				
				
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