这是基于C++环境下的
源代码在线查看: clientdlg.h
// ClientDlg.h : header file
//
#if !defined(AFX_CLIENTDLG_H__D73C4199_8B85_4D81_81D4_F3CFE191B562__INCLUDED_)
#define AFX_CLIENTDLG_H__D73C4199_8B85_4D81_81D4_F3CFE191B562__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define CONNECE_PORT 8080 //定义通信端口
#define TIME_OUT 30 //定义超时时限
#include "winsock2.h"
/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog
class CClientDlg : public CDialog
{
// Construction
public:
CClientDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CClientDlg)
enum { IDD = IDD_CLIENT_DIALOG };
CIPAddressCtrl m_ctrlServer;
CString m_strMsg;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CClientDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnSend();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
void CClientDlg::ContactServer();
public:
SOCKET m_hSocket;
sockaddr_in m_ServerAddr;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTDLG_H__D73C4199_8B85_4D81_81D4_F3CFE191B562__INCLUDED_)