/* * Base.java * Copyright (C) 2003 * * $Id: Base.java,v 1.3 2005/06/08 20:43:07 cawe Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ package jake2.render.fastjogl; import jake2.render.JoglBase; import net.java.games.jogl.GL; /** * Base * * @author cwei */ public abstract class Base extends JoglBase { static final int GL_COLOR_INDEX8_EXT = GL.GL_COLOR_INDEX; static final String REF_VERSION = "GL 0.01"; // up / down static final int PITCH = 0; // left / right static final int YAW = 1; // fall over static final int ROLL = 2; /* * skins will be outline flood filled and mip mapped pics and sprites with * alpha will be outline flood filled pic won't be mip mapped * * model skin sprite frame wall texture pic */ // enum imagetype_t static final int it_skin = 0; static final int it_sprite = 1; static final int it_wall = 2; static final int it_pic = 3; static final int it_sky = 4; // enum modtype_t static final int mod_bad = 0; static final int mod_brush = 1; static final int mod_sprite = 2; static final int mod_alias = 3; static final int TEXNUM_LIGHTMAPS = 1024; static final int TEXNUM_SCRAPS = 1152; static final int TEXNUM_IMAGES = 1153; static final int MAX_GLTEXTURES = 1024; static final int MAX_LBM_HEIGHT = 480; static final float BACKFACE_EPSILON = 0.01f; /* * * GL config stuff */ static final int GL_RENDERER_VOODOO = 0x00000001; static final int GL_RENDERER_VOODOO2 = 0x00000002; static final int GL_RENDERER_VOODOO_RUSH = 0x00000004; static final int GL_RENDERER_BANSHEE = 0x00000008; static final int GL_RENDERER_3DFX = 0x0000000F; static final int GL_RENDERER_PCX1 = 0x00000010; static final int GL_RENDERER_PCX2 = 0x00000020; static final int GL_RENDERER_PMX = 0x00000040; static final int GL_RENDERER_POWERVR = 0x00000070; static final int GL_RENDERER_PERMEDIA2 = 0x00000100; static final int GL_RENDERER_GLINT_MX = 0x00000200; static final int GL_RENDERER_GLINT_TX = 0x00000400; static final int GL_RENDERER_3DLABS_MISC = 0x00000800; static final int GL_RENDERER_3DLABS = 0x00000F00; static final int GL_RENDERER_REALIZM = 0x00001000; static final int GL_RENDERER_REALIZM2 = 0x00002000; static final int GL_RENDERER_INTERGRAPH = 0x00003000; static final int GL_RENDERER_3DPRO = 0x00004000; static final int GL_RENDERER_REAL3D = 0x00008000; static final int GL_RENDERER_RIVA128 = 0x00010000; static final int GL_RENDERER_DYPIC = 0x00020000; static final int GL_RENDERER_V1000 = 0x00040000; static final int GL_RENDERER_V2100 = 0x00080000; static final int GL_RENDERER_V2200 = 0x00100000; static final int GL_RENDERER_RENDITION = 0x001C0000; static final int GL_RENDERER_O2 = 0x00100000; static final int GL_RENDERER_IMPACT = 0x00200000; static final int GL_RENDERER_RE = 0x00400000; static final int GL_RENDERER_IR = 0x00800000; static final int GL_RENDERER_SGI = 0x00F00000; static final int GL_RENDERER_MCD = 0x01000000; static final int GL_RENDERER_OTHER = 0x80000000; }