/*
* Copyright 2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*/
package com.sun.lwuit;
import com.sun.lwuit.events.ActionEvent;
import com.sun.lwuit.events.ActionListener;
/**
* The action placed on the soft buttons and in the Menu on devices, similar to the
* MIDP command abstraction and Swing's Actions. Unlike the MIDP abstraction this class
* can be derived to implement the right behavior
*
* @author Nir Shabi
*/
public class Command implements ActionListener{
private boolean disposesDialog = true;
private Image icon;
private String command;
/**
* Simplifies code dealing with commands allowing them to be used in switch statements
* more easily
*/
private int commandId;
/**
* Creates a new instance of Command
*
* @param command the string that will be placed on the Soft buttons\Menu
*/
public Command(String command) {
this.command = command;
}
/**
* Creates a new instance of Command
*
* @param command the string that will be placed on the Soft buttons\Menu
* @param icon the icon representing the command
*/
public Command(String command, Image icon) {
this.command = command;
this.icon = icon;
}
/**
* Creates a new instance of Command
*
* @param command the string that will be placed on the Soft buttons\Menu
* @param id user defined ID for a command simplifying switch statement code
* working with a command
*/
public Command(String command, int id) {
this.command = command;
this.commandId = id;
}
/**
* Creates a new instance of Command
*
* @param command the string that will be placed on the Soft buttons\Menu
* @param icon the icon representing the command
* @param id user defined ID for a command simplifying switch statement code
* working with a command
*/
public Command(String command, Image icon, int id) {
this.command = command;
this.commandId = id;
this.icon = icon;
}
/**
* Creates a new instance of Command
*
* @param command the string that will be placed on the Soft buttons\Menu
* @param id user defined ID for a command simplifying switch statement code
* working with a command
* @param defaultAction Indicates that this action should occur by default
* on fire action event
* @deprecated this funcitionality is no longer supported use Form.setDefaultCommand() instead
*/
public Command(String command, int id, boolean defaultAction) {
this.command = command;
this.commandId = id;
}
/**
* Creates a new instance of Command
*
* @param command the string that will be placed on the Soft buttons\Menu
* @param defaultAction Indicates that this action should occur by default
* on fire action event
* @deprecated this funcitionality is no longer supported use Form.setDefaultCommand() instead
*/
public Command(String command, boolean defaultAction) {
this.command = command;
}
/**
* Return the command ID
*
* @return the command ID
*/
public int getId() {
return commandId;
}
/**
* gets the Command Name
*
* @return the Command name
*/
public String getCommandName() {
return command;
}
/**
* Returns the icon representing the command
*
* @return an icon representing the command
*/
public Image getIcon() {
return icon;
}
/**
* Returns a string representation of the object
*
* @return Returns a string representation of the object
*/
public String toString() {
return command;
}
/**
* compare two commands
*
* @param obj a Command Object to compare
* @return true if the obj has the same command name
*/
public boolean equals(Object obj) {
return (obj != null) && obj.getClass() == getClass() && ((Command)obj).command == command && ((Command)obj).commandId == commandId;
}
public int hashCode() {
return getClass().hashCode() + commandId;
}
/**
* This method is called when the soft button/Menu item is clicked
*
* @param evt the Event Object
*/
public void actionPerformed(ActionEvent evt) {
}
/**
* Indicates that this action should occur by default on fire action event
*
* @return true if it is the default action event
* @deprecated this funcitionality is no longer supported use Form.setDefaultCommand() instead
*/
public boolean isDefaultAction() {
return false;
}
/**
* Setting the default action event
*
* @param defaultAction the default action event
* @deprecated this funcitionality is no longer supported use Form.setDefaultCommand() instead
*/
public void setDefaultAction(boolean defaultAction) {
}
/**
* Indicates whether this command causes the dialog to dispose implicitly
*/
void setDisposesDialog(boolean disposesDialog) {
this.disposesDialog = disposesDialog;
}
/**
* Indicates whether this command causes the dialog to dispose implicitly
*/
boolean isDisposesDialog() {
return disposesDialog;
}
}