// Control.odl : type library source for ActiveX Control project.
// This file will be processed by the Make Type Library (mktyplib) tool to
// produce the type library (Control.tlb) that will become a resource in
// Control.ocx.
#include
#include
[ uuid(81EC1B7D-F1B8-4562-8A71-7F707A055C4A), version(1.0),
helpfile("Control.hlp"),
helpstring("Control ActiveX Control module"),
control ]
library CONTROLLib
{
importlib(STDOLE_TLB);
importlib(STDTYPE_TLB);
// Primary dispatch interface for CControlCtrl
[ uuid(37FF5418-7565-46AE-A24C-5C51346CB014),
helpstring("Dispatch interface for Control Control"), hidden ]
dispinterface _DControl
{
properties:
// NOTE - ClassWizard will maintain property information here.
// Use extreme caution when editing this section.
//{{AFX_ODL_PROP(CControlCtrl)
[id(1)] BSTR InputString;
//}}AFX_ODL_PROP
methods:
// NOTE - ClassWizard will maintain method information here.
// Use extreme caution when editing this section.
//{{AFX_ODL_METHOD(CControlCtrl)
//}}AFX_ODL_METHOD
[id(DISPID_ABOUTBOX)] void AboutBox();
};
// Event dispatch interface for CControlCtrl
[ uuid(5AFBC2CA-B05A-4478-AD1C-127C38CD08E4),
helpstring("Event interface for Control Control") ]
dispinterface _DControlEvents
{
properties:
// Event interface has no properties
methods:
// NOTE - ClassWizard will maintain event information here.
// Use extreme caution when editing this section.
//{{AFX_ODL_EVENT(CControlCtrl)
//}}AFX_ODL_EVENT
};
// Class information for CControlCtrl
[ uuid(DD03940C-D761-4FF5-81A5-D0BD64CDEF20),
helpstring("Control Control"), control ]
coclass Control
{
[default] dispinterface _DControl;
[default, source] dispinterface _DControlEvents;
};
//{{AFX_APPEND_ODL}}
//}}AFX_APPEND_ODL}}
};