完整功能的企业库存管理系统源码,vc++和sqlserver技术开发
源代码在线查看: store.dsp
# Microsoft Developer Studio Project File - Name="Store" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=Store - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Store.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Store.mak" CFG="Store - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Store - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Store - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Store - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "Store - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "Store - Win32 Release"
# Name "Store - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\Account.cpp
# End Source File
# Begin Source File
SOURCE=.\Affirm.cpp
# End Source File
# Begin Source File
SOURCE=.\AlarmMaterial.cpp
# End Source File
# Begin Source File
SOURCE=.\AlarmProduct.cpp
# End Source File
# Begin Source File
SOURCE=.\BackProductForm.cpp
# End Source File
# Begin Source File
SOURCE=.\BuyInputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\MaterialInfo.cpp
# End Source File
# Begin Source File
SOURCE=.\MaterialLoseForm.cpp
# End Source File
# Begin Source File
SOURCE=.\MaterialLoseForm1.cpp
# End Source File
# Begin Source File
SOURCE=.\MaterialMoveForm.cpp
# End Source File
# Begin Source File
SOURCE=.\MaterialOutputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\MaterialSummary.cpp
# End Source File
# Begin Source File
SOURCE=.\ProductInfo.cpp
# End Source File
# Begin Source File
SOURCE=.\ProductInputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\ProductLoseForm.cpp
# End Source File
# Begin Source File
SOURCE=.\ProductMoveForm.cpp
# End Source File
# Begin Source File
SOURCE=.\ProductOutputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SearchBuyInputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SearchMaterialLoseForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SearchMaterialMoveForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SearchMaterialOutputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SearchProductInputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SearchProductLoseForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SearchProductMoveForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SearchProductOutputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SearchSumary.cpp
# End Source File
# Begin Source File
SOURCE=.\SelectMaterial.cpp
# End Source File
# Begin Source File
SOURCE=.\SelectProduct.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\Store.cpp
# End Source File
# Begin Source File
SOURCE=.\Store.rc
# End Source File
# Begin Source File
SOURCE=.\StoreDoc.cpp
# End Source File
# Begin Source File
SOURCE=.\StoreHouseMaterialSummary.cpp
# End Source File
# Begin Source File
SOURCE=.\StoreHouseSumAnalysis.cpp
# End Source File
# Begin Source File
SOURCE=.\StoreView.cpp
# End Source File
# Begin Source File
SOURCE=.\Sumary.cpp
# End Source File
# Begin Source File
SOURCE=.\SumInputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SumMaterialInputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SumMaterialOutputForm.cpp
# End Source File
# Begin Source File
SOURCE=.\SumProductOutputForm.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\Account.h
# End Source File
# Begin Source File
SOURCE=.\Affirm.h
# End Source File
# Begin Source File
SOURCE=.\AlarmMaterial.h
# End Source File
# Begin Source File
SOURCE=.\AlarmProduct.h
# End Source File
# Begin Source File
SOURCE=.\BackProductForm.h
# End Source File
# Begin Source File
SOURCE=.\BuyInputForm.h
# End Source File
# Begin Source File
SOURCE=.\MainFrm.h
# End Source File
# Begin Source File
SOURCE=.\MaterialInfo.h
# End Source File
# Begin Source File
SOURCE=.\MaterialLoseForm.h
# End Source File
# Begin Source File
SOURCE=.\MaterialLoseForm1.h
# End Source File
# Begin Source File
SOURCE=.\MaterialMoveForm.h
# End Source File
# Begin Source File
SOURCE=.\MaterialOutputForm.h
# End Source File
# Begin Source File
SOURCE=.\MaterialSummary.h
# End Source File
# Begin Source File
SOURCE=.\ProductInfo.h
# End Source File
# Begin Source File
SOURCE=.\ProductInputForm.h
# End Source File
# Begin Source File
SOURCE=.\ProductLoseForm.h
# End Source File
# Begin Source File
SOURCE=.\ProductMoveForm.h
# End Source File
# Begin Source File
SOURCE=.\ProductOutputForm.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\SearchBuyInputForm.h
# End Source File
# Begin Source File
SOURCE=.\SearchMaterialLoseForm.h
# End Source File
# Begin Source File
SOURCE=.\SearchMaterialMoveForm.h
# End Source File
# Begin Source File
SOURCE=.\SearchMaterialOutputForm.h
# End Source File
# Begin Source File
SOURCE=.\SearchProductInputForm.h
# End Source File
# Begin Source File
SOURCE=.\SearchProductLoseForm.h
# End Source File
# Begin Source File
SOURCE=.\SearchProductMoveForm.h
# End Source File
# Begin Source File
SOURCE=.\SearchProductOutputForm.h
# End Source File
# Begin Source File
SOURCE=.\SearchSumary.h
# End Source File
# Begin Source File
SOURCE=.\SelectMaterial.h
# End Source File
# Begin Source File
SOURCE=.\SelectProduct.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\Store.h
# End Source File
# Begin Source File
SOURCE=.\StoreDoc.h
# End Source File
# Begin Source File
SOURCE=.\StoreHouseMaterialSummary.h
# End Source File
# Begin Source File
SOURCE=.\StoreHouseSumAnalysis.h
# End Source File
# Begin Source File
SOURCE=.\StoreView.h
# End Source File
# Begin Source File
SOURCE=.\Sumary.h
# End Source File
# Begin Source File
SOURCE=.\SumInputForm.h
# End Source File
# Begin Source File
SOURCE=.\SumMaterialInputForm.h
# End Source File
# Begin Source File
SOURCE=.\SumMaterialOutputForm.h
# End Source File
# Begin Source File
SOURCE=.\SumProductOutputForm.h
# End Source File
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# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\SDI.ICO
# End Source File
# Begin Source File
SOURCE=.\res\Store.ico
# End Source File
# Begin Source File
SOURCE=.\res\Store.rc2
# End Source File
# Begin Source File
SOURCE=.\res\StoreDoc.ico
# End Source File
# Begin Source File
SOURCE=.\res\Toolbar.bmp
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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