游戏编程的原代码
源代码在线查看: lib.plg
Build Log
--------------------Configuration: Lib - Win32 Debug--------------------
Command Lines
Creating temporary file "C:\WINDOWS\TEMP\RSP40F0.TMP" with contents
[
/nologo /MLd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"lib\Debug/" /Fp"lib\Debug/Lib.pch" /YX /Fo"lib\Debug/" /Fd"lib\Debug/" /FD /c
"C:\My Documents\Game\additive.cpp"
"C:\My Documents\Game\alpha.cpp"
"C:\My Documents\Game\alphablt.cpp"
"C:\My Documents\Game\bitmap.cpp"
"C:\My Documents\Game\blit.cpp"
"C:\My Documents\Game\compress.cpp"
"C:\My Documents\Game\debug.cpp"
"C:\My Documents\Game\draw.cpp"
"C:\My Documents\Game\fstbitmap.cpp"
"C:\My Documents\Game\gmain.cpp"
"C:\My Documents\Game\pack.cpp"
"C:\My Documents\Game\set.cpp"
"C:\My Documents\Game\update.cpp"
"C:\My Documents\Game\dinput.cpp"
"C:\My Documents\Game\struct.cpp"
"C:\My Documents\Game\dsound.cpp"
"C:\My Documents\Game\net.cpp"
"C:\My Documents\Game\ime.cpp"
"C:\My Documents\Game\ice.cpp"
"C:\My Documents\Game\bmp256.cpp"
]
Creating command line "cl.exe @C:\WINDOWS\TEMP\RSP40F0.TMP"
Creating temporary file "C:\WINDOWS\TEMP\RSP40F1.TMP" with contents
[
/nologo /out:"lib\debug_lib.lib"
".\lib\Debug\additive.obj"
".\lib\Debug\alpha.obj"
".\lib\Debug\alphablt.obj"
".\lib\Debug\bitmap.obj"
".\lib\Debug\blit.obj"
".\lib\Debug\compress.obj"
".\lib\Debug\debug.obj"
".\lib\Debug\draw.obj"
".\lib\Debug\fstbitmap.obj"
".\lib\Debug\gmain.obj"
".\lib\Debug\pack.obj"
".\lib\Debug\set.obj"
".\lib\Debug\update.obj"
".\lib\Debug\dinput.obj"
".\lib\Debug\struct.obj"
".\lib\Debug\dsound.obj"
".\lib\Debug\AstarFind.obj"
".\lib\Debug\FindPath.obj"
".\lib\Debug\net.obj"
".\lib\Debug\ime.obj"
".\lib\Debug\ice.obj"
".\lib\Debug\bmp256.obj"
]
Creating command line "link.exe -lib @C:\WINDOWS\TEMP\RSP40F1.TMP"
Output Window
Compiling...
additive.cpp
alpha.cpp
alphablt.cpp
bitmap.cpp
blit.cpp
compress.cpp
debug.cpp
draw.cpp
fstbitmap.cpp