///////////////////////////////////////////////////////////////////////
// If this program works, it was written by Alexander Fedorov.
// If not, I don't know who wrote it.
// mailto:lamer2000@hotmail.com
// Home Page: http://members.xoom.com/lamer2000/
// This file is part of Alexf Dialer.
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
///////////////////////////////////////////////////////////////////////
#if !defined(AFX_FACEWND_H__69893725_9A14_11D3_8419_C34A0E970D48__INCLUDED_)
#define AFX_FACEWND_H__69893725_9A14_11D3_8419_C34A0E970D48__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FaceWnd.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFaceWnd window
class CFaceWnd : public CStatic
{
// Construction
public:
CFaceWnd();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFaceWnd)
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
BOOL bFace;
void Draw2Pics(int iP1, int iP2, int p1y);
void DrawPic(int iPic);
CBitmap m_bmpFace[2];
ULONG uTimer;
virtual ~CFaceWnd();
// Generated message map functions
protected:
//{{AFX_MSG(CFaceWnd)
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnPaint();
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FACEWND_H__69893725_9A14_11D3_8419_C34A0E970D48__INCLUDED_)