EYES_IFX_REV ?= 2 ifeq ($(EYES_IFX_REV),2) EYES_IFX_TARGET = eyesIFXv2.target else EYES_IFX_TARGET = eyesIFXv1.target endif $(call TOSMake_include,$(EYES_IFX_TARGET)) eyesIFX: $(BUILD_DEPS) @:
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