//"Copyright (c) 2006 Yahoo! Inc. All rights reserved."
/**
* @class Anim subclass for scrolling elements to a position defined by the "scroll" member of "attributes". All "scroll" members are arrays with x, y scroll positions.
* Usage: var myAnim = new YAHOO.util.Scroll(el, { scroll: { to: [0, 800] } }, 1, YAHOO.util.Easing.easeOut);
* @requires YAHOO.util.Anim
* @requires YAHOO.util.AnimMgr
* @requires YAHOO.util.Easing
* @requires YAHOO.util.Bezier
* @requires YAHOO.util.Dom
* @requires YAHOO.util.Event
* @constructor
* @param {HTMLElement | String} el Reference to the element that will be animated
* @param {Object} attributes The attribute(s) to be animated.
* Each attribute is an object with at minimum a "to" or "by" member defined.
* Additional optional members are "from" (defaults to current value), "units" (defaults to "px").
* All attribute names use camelCase.
* @param {Number} duration (optional, defaults to 1 second) Length of animation (frames or seconds), defaults to time-based
* @param {Function} method (optional, defaults to YAHOO.util.Easing.easeNone) Computes the values that are applied to the attributes per frame (generally a YAHOO.util.Easing method)
*/
YAHOO.util.Scroll = function(el, attributes, duration, method) {
if (el) {
YAHOO.util.Anim.call(this, el, attributes, duration, method);
}
};
YAHOO.util.Scroll.prototype = new YAHOO.util.Anim();
/**
* Per attribute units that should be used by default.
* Scroll positions default to no units.
* @type Object
*/
YAHOO.util.Scroll.prototype.defaultUnits.scroll = ' ';
/**
* Returns the value computed by the animation's "method".
* @param {String} attribute The name of the attribute.
* @param {Number} start The value this attribute should start from for this animation.
* @param {Number} end The value this attribute should end at for this animation.
* @return {Number} The Value to be applied to the attribute.
*/
YAHOO.util.Scroll.prototype.doMethod = function(attribute, start, end) {
var val = null;
if (attribute == 'scroll') {
val = [
this.method(this.currentFrame, start[0], end[0] - start[0], this.totalFrames),
this.method(this.currentFrame, start[1], end[1] - start[1], this.totalFrames)
];
} else {
val = this.method(this.currentFrame, start, end - start, this.totalFrames);
}
return val;
}
/**
* Returns current value of the attribute.
* @param {String} attribute The name of the attribute.
* @return {Number} val The current value of the attribute.
*/
YAHOO.util.Scroll.prototype.getAttribute = function(attribute) {
var val = null;
var el = this.getEl();
if (attribute == 'scroll') {
val = [ el.scrollLeft, el.scrollTop ];
} else {
val = parseFloat( YAHOO.util.Dom.getStyle(el, attribute) );
}
return val;
};
/**
* Applies a value to an attribute
* @param {String} attribute The name of the attribute.
* @param {Number} val The value to be applied to the attribute.
* @param {String} unit The unit ('px', '%', etc.) of the value.
*/
YAHOO.util.Scroll.prototype.setAttribute = function(attribute, val, unit) {
var el = this.getEl();
if (attribute == 'scroll') {
el.scrollLeft = val[0];
el.scrollTop = val[1];
} else {
YAHOO.util.Dom.setStyle(el, attribute, val + unit);
}
};