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: Uses of Interface quicktime.jdirect.PrimitivesLib












  
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Uses of Interfacequicktime.jdirect.PrimitivesLib





Packages that use PrimitivesLib


quicktime
  


quicktime.io
  


quicktime.jdirect
  


quicktime.qd
  


quicktime.qd.text
  


quicktime.qd3d.camera
  


quicktime.qd3d.math
  


quicktime.qd3d.transform
  


quicktime.sound
  


quicktime.std
  


quicktime.std.anim
  


quicktime.std.clocks
  


quicktime.std.comp
  


quicktime.std.image
  


quicktime.std.movies
  


quicktime.std.movies.media
  


quicktime.std.music
  


quicktime.std.qtcomponents
  


quicktime.std.sg
  


quicktime.streaming
  


quicktime.util
  


quicktime.vr
  


 





Uses of PrimitivesLib in quicktime


 




Classes in quicktime that implement PrimitivesLib



 class
QTSession


          This class will check if QT is present and provides calls for enterMovies.


 





Uses of PrimitivesLib in quicktime.io


 




Classes in quicktime.io that implement PrimitivesLib



 class
AliasHandle


          An alias handle represents a file - it maybe a minimal alias or an alias that
 will attempted to be resolved when used.



 class
OpenedFile


          This class represents an OpenedFile.



 class
OpenFile


          An object of this class represents an opened file 
 that is opened for reading or writing.



 class
OpenMovieFile


          An object of this class represents an opened movie file 
 that is opened for reading or writing.



 class
QTFile


          The QTFile class represents a file for QuickTime movies.


 





Uses of PrimitivesLib in quicktime.jdirect


 




Subinterfaces of PrimitivesLib in quicktime.jdirect



 interface
QuickTimeLib


          Base interface of all interfaces that represent platform shared
 libraries.


 





Uses of PrimitivesLib in quicktime.qd


 




Classes in quicktime.qd that implement PrimitivesLib



 class
ColorTable


          When creating a PixMap for a particular graphics device, Color QuickDraw creates
 a ColorTable that defines the best colors available for the pixel image on that
 particular graphics device.



 class
GDevice


          Refer to GDevice in QuickDraw



 class
OpenCPicParams


          Provides information about a picture image relating to the source rectangle,
	horizontal and vertical resolution of the image.



 class
Pict


          The Pict class represents sequences of drawing commands, while providing a common medium for sharing image data.



 class
PixMap


          A pixel map contains information about the dimensions and contents of a pixel
 image, as well as information on the image's storage format, depth, resolution
 and color usage.



 class
Polygon


          The Polygon represents an arbitary area or set of areas on the drawing coordinate plane.



 class
QDColor


          Represents color as 16bit values for each component and alpha channel.



 class
QDDimension


          This class represents a width and height dimension.



 class
QDFont


          This class provides basic services for translating font information from 
 Java fonts to the font information that QuickTime requires.



 class
QDGraphics


          A color graphics port defines a complete drawing environment that determines where
 and how color graphics operations take place.



 class
QDPoint


           



 class
QDRect


          This class corresponds to the Rect and FixedRect Data structures.



 class
Region


          The Region represents an arbitary area or set of areas on the drawing coordinate plane.



 class
SetGWorld


          Deprecated. as of QTJava 4.0


 





Uses of PrimitivesLib in quicktime.qd.text


 




Classes in quicktime.qd.text that implement PrimitivesLib



 class
ScrpSTElement


          This class maps the ScrpSTElement record of the TextToolbox.


 





Uses of PrimitivesLib in quicktime.qd3d.camera


 




Classes in quicktime.qd3d.camera that implement PrimitivesLib



 class
CameraData


          CameraData contains information for the camera angle and position.



 class
CameraPlacement


          CameraPlacement contains information for the camera's range.



 class
CameraRange


          CameraRange contains information for the camera's range.



 class
CameraViewPort


          CameraViewPort contains information for the camera's viewport.



 class
OrthographicCameraData


          OrthographicCameraData contains information for the camera angle and position.



 class
ViewAngleAspectCameraData


          A view angle aspect camera is a perspective camera specified in 
	terms of the minimum view angle and the aspect ratio of X to Y.



 class
ViewPlaneCameraData


          A perspective camera specified in terms of an arbitrary view plane.


 





Uses of PrimitivesLib in quicktime.qd3d.math


 




Classes in quicktime.qd3d.math that implement PrimitivesLib



 class
Matrix3x3


          Matrix3x3 contains information for a 3 x 3 float matrix.



 class
Matrix4x4


          Matrix4x4 contains information for a 4 x 4 float matrix.



 class
Point2D


          Point2D contains static calls - the implementation is found in the QDPoint class



 class
Point3D


          Point3D contains information for the three dimensional point.



 class
Quaternion


          Quaternion A quadruple of floating-point numbers that obeys the laws of quaternion arithmetic.



 class
Vector2D


          Refer to TQ3Vector2D in QuickDraw3D



 class
Vector3D


          Vector3D contains information for three dimensional vectors.


 





Uses of PrimitivesLib in quicktime.qd3d.transform


 




Classes in quicktime.qd3d.transform that implement PrimitivesLib



 class
RotateTransformData


          RotateTransformData contains information for three dimensional rotations.


 





Uses of PrimitivesLib in quicktime.sound


 




Classes in quicktime.sound that implement PrimitivesLib



 class
CompressionInfo


          Contains information about the compression format of sound data.



 class
ExtScheduledSoundHeader


           



 class
SCStatus


          Sound Channel Status object



 class
SndCommand


          This class represents a SndCommand as used by SndChannel's doCommand() and doImmediate methods.



 class
SndHandle


           



 class
Sound


          Provides general routines for recording sound



 class
SoundComponentData


           



 class
SPB


          The SPB class is used in conjunction with a SPBDevice to record sound.



 class
SPBDevice


           


 





Uses of PrimitivesLib in quicktime.std


 




Classes in quicktime.std that implement PrimitivesLib



 class
QTPreferences


           


 





Uses of PrimitivesLib in quicktime.std.anim


 




Classes in quicktime.std.anim that implement PrimitivesLib



 class
Sprite


          The Sprite class implements the corresponding data structure of the Movie Toolbox.



 class
SpriteWorld


          The SpriteWorld class implements the corresponding data structure of the Movie Toolbox.


 





Uses of PrimitivesLib in quicktime.std.clocks


 




Classes in quicktime.std.clocks that implement PrimitivesLib



 class
Clock


          The Clock implements methods for a corresponding QuickTime component.



 class
ExtremesCallBack


          Provides scheduled operations at the start or stop times of the callback time base.



 class
QTCallBack


          Provides users with a defined operation at some time record of a clock's time base.



 class
RateCallBack


          Provides scheduled operations with time base time rate changes.



 class
TimeBase


          The TimeBase defines the QuickTime time coordinate system of a movie.



 class
TimeCallBack


          Provides scheduled operations at specified time values.



 class
TimeJumpCallBack


          Provides scheduled operations when a program's abruptly changes the time value of the callback time base.



 class
TimeRecord


          The TimeRecord allows a full description of a QuickTime time specification structure.


 





Uses of PrimitivesLib in quicktime.std.comp


 




Classes in quicktime.std.comp that implement PrimitivesLib



 class
Component


          Representation of an open ComponentInstance.
 Sub classes define specific ComponentInstance types.



 class
ComponentDescription


          Describes component features.



 class
ComponentIdentifier


          Representation of the ComponentIdentifier.


 





Uses of PrimitivesLib in quicktime.std.image


 




Classes in quicktime.std.image that implement PrimitivesLib



 class
CDSequence


          This class defines methods which are used during compression and decompression of 
 image sequences.



 class
CodecComponent


          Corresponds to the Codec Component type.



 class
CodecInfo


          Corresponds to the Compressor Information Structure which describes
 the capabilities of compressors.



 class
CodecName


          CodecName class corresponds to the CodecNameSpec structure.



 class
CodecNameList


          CodecNameList corresponds to CodecNameSpecListPtr data structure
 which contains a list of compressor name structures.



 class
Compressor


          Corresponds to the compressor component type
 refer to CompressorComponent in QuickTime
 



 class
CSequence


          This class is used for compressing a sequence of images.



 class
Curve


          This class represents the QuickTime vectors.



 class
CurvePath


          You use the CurvePath to specify a single contour composed of
 straight lines and curves.



 class
DataRateParams


          The Image Compression Manager provides this object to allow your application
 to communicate information to compressors that can constrain compressed data
 to a specific data rate.



 class
Decompressor


          Corresponds to the Decompressor component type
 Refer to DecompressorComponent in QuickTime
 



 class
DSequence


          This class is used for decompressing a sequence of images.



 class
GraphicsExporter


          Graphics exporter components provide a standard interface for exporting graphics to image files
 in a variety of formats.



 class
GraphicsImporter


          Assists in managing still images.



 class
GraphicsMode


          The GraphicsMode class implements details that describe transfer operations and 
 transperancy operations.



 class
GXPath


          You use the GXPath to specify a single contour composed of
 straight lines and curves.



 class
GXPaths


          The GXPaths class allows you to group multiple path contours together.



 class
ICMFrameTime


          No QT documentation available for the ICMTimeFrameRecord struct
 QuickTime:ICMTimeFrameRecord



 class
ICMPixelFormatInfo


           



 class
ImageDescription


          This class corresponds to the image description handle.



 class
ImageSequenceDataSource


          QuickTime 2.1 introduced support for an arbitrary number of sources of data
 for an image sequence.



 class
Matrix


          A Matrix defines how to map points from one coordinate space into another coordinate space.



 class
QTImage


          The QTImage class provides static methods and constants for compressing and
 decompressing QuickTime images.



 class
VectorStream


          This class represents a vector data stream for QuickTime Vector component.


 





Uses of PrimitivesLib in quicktime.std.movies


 




Classes in quicktime.std.movies that implement PrimitivesLib



 class
AtomContainer


          The AtomContainer corresponds to a QuickTime atom container.



 class
AtomData


          This is a Read Only structure that is used to read the values that are stored in an atom of an
 AtomContainer.



 class
EffectsList


          This class creates an AtomContainer that contains the necessary 
 information for displaying a list of effects



 class
FullScreen


          The FullScreen class implements the behavior for converting a screen to full screen mode and back to normal mode.



 class
Movie


          The Movie class implements methods for the corresponding QuickTime structure.



 class
MovieController


          The MovieController class implements the corresponding data structure of the
 Movie Toolbox.



 class
MultiMovieController


          The MultiMovieController class allows for multiple movies to be associated
 with a single controller.



 class
ParameterDialog


          This class creates an AtomContainer that contains the necessary 
 information for displaying a list of effects



 class
QTGetExternalMovieRecord


           



 class
ResolvedQTEventSpec


          This class is returned from ActionFilters that deal with WiredSprite actions.



 class
Track


          The Track class implements the corresponding data structure of the Movie Toolbox.



 class
TweenData


          TweenData is a variable data structure that is used to set tween atom values
 that are stored in an atom of an AtomContainer with insertChild(...


 





Uses of PrimitivesLib in quicktime.std.movies.media


 




Classes in quicktime.std.movies.media that implement PrimitivesLib



 class
BaseMedia


          The BaseMedia class repesents base media in QuickTime.



 class
DataHandler


          The DataHandler class implements the corresponding data structure of the Movie Toolbox.



 class
DataRef


          The DataRef class implements the data reference structure of the Movie Toolbox.



 class
FlashDescription


          This class maps the FlashDescription record of the MovieToolbox.



 class
FlashMedia


          The FlashMedia class repesents Flash media in QuickTime.



 class
FlashMediaHandler


          This media handler allows a SWF file to be treated as a track within a QuickTime movie.



 class
GenericMedia


          The GenericMedia class provides a base from which to construct media classes
 that represent media types that are unknown to the standard QT distribution.



 class
LevelMeterInfo


          This class returns information from the SoundMediaHandler of the number of channels available
 for metering and the left and right meter level



 class
Media


          The Media class implements the corresponding data structure of the Movie Toolbox.



 class
MediaEQSpectrumBands


          This represents the Equalizer Spectrum of Bands.



 class
MediaHandler


          The MediaHandler class implements the corresponding data structure of the Movie Toolbox.



 class
MovieMedia


          The MovieMedia class repesents video media in QuickTime.



 class
MovieMediaHandler


           



 class
MPEGMedia


          The MPEGMedia class repesents base media in QuickTime.



 class
MPEGMediaHandler


           



 class
MusicDescription


          This class maps the MusicDescription record of the MovieToolbox.



 class
MusicMedia


          The MusicMedia class repesents music media in QuickTime.



 class
MusicMediaHandler


           



 class
QTVRMedia


          Represents VR Media - this is an example of how to subclass GenericMedia
 to return a Media object of a subclass that corresponds to the Media Type.



 class
QTVRMediaHandler


           



 class
QTVRSampleDescription


          This class represents a description of QTVR media.



 class
SampleDescription


          The SampleDescription class implements the SampleDescription data structure of the Movie Toolbox.



 class
SampleReference


          The SampleReference class forms a general base class for information that can be 
 constructed or gleaned about media samples and references.



 class
SampleReferenceVector


          This class represents a SampleReferenceVector which is an array of SampleReference objects.



 class
SoundDescription


          This class maps the SoundDescription record of the MovieToolbox.



 class
SoundMedia


          The SoundMedia class repesents sound media in QuickTime.



 class
SoundMediaHandler


           


			

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