: Uses of Class quicktime.std.image.Matrix
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Uses of Classquicktime.std.image.Matrix
Packages that use Matrix
quicktime.std.anim
quicktime.std.image
quicktime.std.movies
quicktime.std.movies.media
quicktime.std.sg
quicktime.streaming
Uses of Matrix in quicktime.std.anim
Methods in quicktime.std.anim that return Matrix
Matrix
SpriteWorld.getMatrix()
Returns the current transformational matrix used by the sprite world
Matrix
Sprite.getMatrix()
This method gets the matrix property of this sprite.
Methods in quicktime.std.anim with parameters of type Matrix
void
SpriteWorld.setMatrix(Matrix matrix)
This method sets the sprite world's matrix.
void
Sprite.setMatrix(Matrix matrix)
This method sets the matrix property of this sprite.
Constructors in quicktime.std.anim with parameters of type Matrix
Sprite(SpriteWorld itsSpriteWorld,
ImageDescription idh,
EncodedImage imageData,
Matrix matrix,
boolean visible,
int layer)
This constructor creates a new Sprite object for a specified sprite world.
Uses of Matrix in quicktime.std.image
Methods in quicktime.std.image that return Matrix
Matrix
Matrix.copy()
copies the contents of the one matrix into another matrix.
Matrix
GraphicsImporter.getMatrix()
Determines the matrix to be used for drawing.
Matrix
GraphicsImporter.getDefaultMatrix()
Returns the default matrix.
Matrix
DSequence.getMatrix()
This method returns the matrix associated with the sequence
Methods in quicktime.std.image with parameters of type Matrix
boolean
Matrix.inverse(Matrix mr)
creates a new matrix that is the inverse of a specified matrix.
void
Matrix.concat(Matrix b)
Concatenates two matrices, combining the transformations described by both
matrices into a single matrix.
boolean
Matrix.equals(Matrix m)
Compares the contents of a matrix for Equality.
static void
QTImage.fDecompress(EncodedImage data,
ImageDescription desc,
QDGraphics dst,
QDRect srcRect,
Matrix matrix,
int mode,
Region mask,
PixMap matte,
QDRect matteRect,
int accuracy,
CodecComponent codec)
Decompresses a single frame image into a pixel map structure.
void
GraphicsImporter.setMatrix(Matrix matrix)
Defines the matrix to use for drawing.
void
DSequence.setMatrix(Matrix matrix)
This method assigns a mapping matrix to the sequence.
Constructors in quicktime.std.image with parameters of type Matrix
DSequence(ImageDescription desc,
QDGraphics port,
QDRect srcRect,
Matrix matrix,
Region mask,
int flags,
int accuracy,
CodecComponent codec)
Creating an instance of this class signals the beginning of the process of
decompressing a sequence of frames.
DSequence(ImageDescription desc,
EncodedImage data,
QDGraphics port,
QDRect srcRect,
Matrix matrix,
Region mask,
int flags,
int accuracy,
CodecComponent codec)
This constructor allows you to pass a compressed sample so the codec can perform
preflighting before the first decompressFrame call.
Uses of Matrix in quicktime.std.movies
Methods in quicktime.std.movies that return Matrix
Matrix
Movie.getMatrix()
This method allows allows your application to retrieve a movie's
transformation matrix.
Matrix
Track.getMatrix()
This method allows your application to retrieve a track's transformation matrix.
Matrix
Track.getDisplayMatrix()
This method returns the track's display matrix.
Methods in quicktime.std.movies with parameters of type Matrix
void
Movie.setMatrix(Matrix matrix)
This method allows your application to set a movie's transformation matrix.
void
Track.setMatrix(Matrix matrix)
This method allows your application to establish a track's transformation matrix.
Constructors in quicktime.std.movies with parameters of type Matrix
TweenData(Matrix start,
Matrix end)
Allocates a TweenData object of type kTweenTypeMatrix from Matrix start and end values
Uses of Matrix in quicktime.std.movies.media
Methods in quicktime.std.movies.media that return Matrix
Matrix
SpriteMediaHandler.getMatrix(int spriteID)
This method allows you to get the matrix property of a sprite.
Matrix
MovieMediaHandler.getCurrentMoviePropertyMatrix()
This method gets the matrix of the currently instantiated embedded movie
Methods in quicktime.std.movies.media with parameters of type Matrix
void
SpriteMediaHandler.setMatrix(int spriteID,
Matrix matrix)
This method allows you to specify the Matrix property of a sprite.
Uses of Matrix in quicktime.std.sg
Methods in quicktime.std.sg that return Matrix
Matrix
VisualChannel.getMatrix()
Allows you to get a channel's display transformation matrix.
Methods in quicktime.std.sg with parameters of type Matrix
void
VisualChannel.setMatrix(Matrix m)
Allows you to set a channel's display transformation matrix.
Uses of Matrix in quicktime.streaming
Methods in quicktime.streaming that return Matrix
Matrix
Presentation.getMatrix(Stream s)
This method gets the matrix of the presenter
Matrix
MediaParams.getMatrix()
gets the matrix of the video component
Methods in quicktime.streaming with parameters of type Matrix
void
Presentation.setMatrix(Stream s,
Matrix matrix)
This method sets the matrix of the presenter
void
MediaParams.setMatrix(Matrix m)
Sets the matrix associated with the video component
Constructors in quicktime.streaming with parameters of type Matrix
MediaParams(QDDimension dim,
Matrix matrix,
QDGraphics g,
int lVol,
int rVol,
int bassLvl,
int trebLvl)
Creates a MediaParams object
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