一款不错的射击类游戏

源代码在线查看: resources.dsp

软件大小: 901 K
上传用户: zhangtaoai007
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相关代码

				# Microsoft Developer Studio Project File - Name="resources" - Package Owner=
				# Microsoft Developer Studio Generated Build File, Format Version 6.00
				# ** DO NOT EDIT **
				
				# TARGTYPE "Win32 (x86) External Target" 0x0106
				
				CFG=resources - Win32 Debug
				!MESSAGE This is not a valid makefile. To build this project using NMAKE,
				!MESSAGE use the Export Makefile command and run
				!MESSAGE 
				!MESSAGE NMAKE /f "resources.mak".
				!MESSAGE 
				!MESSAGE You can specify a configuration when running NMAKE
				!MESSAGE by defining the macro CFG on the command line. For example:
				!MESSAGE 
				!MESSAGE NMAKE /f "resources.mak" CFG="resources - Win32 Debug"
				!MESSAGE 
				!MESSAGE Possible choices for configuration are:
				!MESSAGE 
				!MESSAGE "resources - Win32 Release" (based on "Win32 (x86) External Target")
				!MESSAGE "resources - Win32 Debug" (based on "Win32 (x86) External Target")
				!MESSAGE 
				
				# Begin Project
				# PROP AllowPerConfigDependencies 0
				# PROP Scc_ProjName ""
				# PROP Scc_LocalPath ""
				
				!IF  "$(CFG)" == "resources - Win32 Release"
				
				# PROP BASE Use_MFC 0
				# PROP BASE Use_Debug_Libraries 0
				# PROP BASE Output_Dir "Release"
				# PROP BASE Intermediate_Dir "Release"
				# PROP BASE Cmd_Line "NMAKE /f resources.mak"
				# PROP BASE Rebuild_Opt "/a"
				# PROP BASE Target_File "resources.exe"
				# PROP BASE Bsc_Name "resources.bsc"
				# PROP BASE Target_Dir ""
				# PROP Use_MFC 0
				# PROP Use_Debug_Libraries 0
				# PROP Output_Dir "Release"
				# PROP Intermediate_Dir "Release"
				# PROP Cmd_Line "nmake /f "makefile""
				# PROP Rebuild_Opt "/a"
				# PROP Target_File "resources.exe"
				# PROP Bsc_Name ""
				# PROP Target_Dir ""
				
				!ELSEIF  "$(CFG)" == "resources - Win32 Debug"
				
				# PROP BASE Use_MFC 0
				# PROP BASE Use_Debug_Libraries 1
				# PROP BASE Output_Dir "Debug"
				# PROP BASE Intermediate_Dir "Debug"
				# PROP BASE Cmd_Line "NMAKE /f resources.mak"
				# PROP BASE Rebuild_Opt "/a"
				# PROP BASE Target_File "resources.exe"
				# PROP BASE Bsc_Name "resources.bsc"
				# PROP BASE Target_Dir ""
				# PROP Use_MFC 0
				# PROP Use_Debug_Libraries 1
				# PROP Output_Dir "Debug"
				# PROP Intermediate_Dir "Debug"
				# PROP Cmd_Line "nmake /f "makefile""
				# PROP Rebuild_Opt "/a"
				# PROP Target_File "resources.exe"
				# PROP Bsc_Name ""
				# PROP Target_Dir ""
				
				!ENDIF 
				
				# Begin Target
				
				# Name "resources - Win32 Release"
				# Name "resources - Win32 Debug"
				
				!IF  "$(CFG)" == "resources - Win32 Release"
				
				!ELSEIF  "$(CFG)" == "resources - Win32 Debug"
				
				!ENDIF 
				
				# Begin Group "Source Files"
				
				# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
				# Begin Source File
				
				SOURCE=.\main.c
				# End Source File
				# End Group
				# Begin Group "Header Files"
				
				# PROP Default_Filter "h;hpp;hxx;hm;inl"
				# Begin Source File
				
				SOURCE=.\res.h
				# End Source File
				# End Group
				# Begin Group "Resource Files"
				
				# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
				# Begin Source File
				
				SOURCE=.\res.txt
				# End Source File
				# End Group
				# Begin Source File
				
				SOURCE=.\makefile
				# End Source File
				# End Target
				# End Project
							

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