一个用c语言写的吃豆的小游戏

源代码在线查看: map.h

软件大小: 13 K
上传用户: jzp_home_2009
关键词: c语言 小游戏
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相关代码

				/* Allegro datafile object indexes, produced by grabber v4.0.3, djgpp */
				/* Datafile: d:\djgpp\allegro\tests\test\map.dat */
				/* Date: Mon Jun  6 13:39:05 2005 */
				/* Do not hand edit! */
				
				#define ARROW                            0        /* BMP  */
				#define ARROW2                           1        /* BMP  */
				#define BEAN                             2        /* BMP  */
				#define BIGBEAN                          3        /* BMP  */
				#define ENEMY                            4        /* BMP  */
				#define GAMEOVER                         5        /* BMP  */
				#define HOOK                             6        /* BMP  */
				#define MAINMENU                         7        /* BMP  */
				#define MAP01                            8        /* BMP  */
				#define MAP02                            9        /* BMP  */
				#define MAP03                            10       /* BMP  */
				#define MAP04                            11       /* BMP  */
				#define MAP05                            12       /* BMP  */
				#define MAP06                            13       /* BMP  */
				#define MAP07                            14       /* BMP  */
				#define MAP08                            15       /* BMP  */
				#define MAP09                            16       /* BMP  */
				#define MUISCOFF                         17       /* BMP  */
				#define MUISCON                          18       /* BMP  */
				#define OPTION                           19       /* BMP  */
				#define PACDOWN1                         20       /* BMP  */
				#define PACDOWN2                         21       /* BMP  */
				#define PACLEFT1                         22       /* BMP  */
				#define PACLEFT2                         23       /* BMP  */
				#define PACMAN                           24       /* BMP  */
				#define PACRIGHT1                        25       /* BMP  */
				#define PACRIGHT2                        26       /* BMP  */
				#define PACUP1                           27       /* BMP  */
				#define PACUP2                           28       /* BMP  */
				#define QMUISC                           29       /* SAMP */
				#define RBEAN                            30       /* SAMP */
				#define RTURN                            31       /* SAMP */
				#define SADD                             32       /* SAMP */
				#define SCOREDOWN                        33       /* BMP  */
				#define SCOREUP                          34       /* BMP  */
				#define SQUICKDOWN                       35       /* BMP  */
				#define SQUICKUP                         36       /* BMP  */
				#define TBLUE                            37       /* BMP  */
				#define TGREEN                           38       /* BMP  */
				#define THAPPYENDING                     39       /* BMP  */
				#define TYELLOW                          40       /* BMP  */
				#define UDEATH                           41       /* SAMP */
				#define UGAMEOVER                        42       /* SAMP */
				#define UHAPPYENDING                     43       /* SAMP */
				#define UHOLD                            44       /* BMP  */
				#define VBIGBEAN1                        45       /* BMP  */
				#define VBIGBEAN2                        46       /* BMP  */
				#define VBIGBEAN3                        47       /* BMP  */
				#define WEAKENEMY                        48       /* BMP  */
				
							

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