FreeAMP(MP3播放)程序源代码-用来研究MP3解码

源代码在线查看: readme.win32

软件大小: 4324 K
上传用户: fishman
关键词: MP3 FreeAMP 播放 程序
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相关代码

				         How to compile the FreeAmp MSVC Projects on Windows 32
				                  by Chad Loder 
					   $Id: README.win32,v 1.4 2001/01/18 11:18:11 skx Exp $
				
				
				1) Download and install a source distribution.
				
				2) Download and install NASM (http://www.web-sites.co.uk/nasm/).
				
				3) Download and install the Win32 port of the SGI stl from:
				   http://www.sirius.com/~ouchida/
				
				4) Run Developer Studio and open the FreeAmp workspace located at:
				   freeamp\base\win32\prj\freeamp.dsw
				
				5) Put NASM in your path. Choose "Tools | Options" in DevStudio and
				   go to the "Directories" tab.  Choose "Show Directories For" and
				   select "Executable Files". Then add the directory where you have
				   NASM.
				
				6) The workspace is set up so that DevStudio automatically calculates
				   dependencies between projects. This means that building the top
				   level project (called simply "freeamp") will automatically build
				   all the other projects you need to run the product. Set freeamp
				   as your active project.
				
				7) Build the freeamp project, and then run freeamp.exe. If you
				   installed a shipping version of FreeAmp somewhere else, the first
				   time you run the development version of FreeAmp, it will ask
				   you whether you want to associate .MP3 files with the development
				   version. It's up to you, I find it's nice to associate them with
				   the development version.
				
				8) If you get some errors compiling the dsoundcardpmo.cpp file, you likely
				   have an old version (or rather, the stock DirectX headers that ship
				   with MSVC 5.0) of DirectX installed. You can either update the DirectX
				   SDK (which is a *very* large download) or you can grab the needed 
				   dsound.h file from here: http://www.freeamp.org/misc/dsound.h
				
				
				OTHER NOTES
				###########
				
				Setting Breakpoints
				-------------------
				
				You may have trouble setting breakpoints when freeamp is not
				currently being debugged. This is because you cannot set breakpoints
				in DLLs for which DevStudio hasn't loaded the debug symbols. This is
				common when you want to debug something that happens early in FreeAmp's
				startup.
				
				Once FreeAmp is completely up and running, all of the DLLs and debug
				symbols are loaded and you can set breakpoints anywhere, but before that
				time, not all the DLLs have loaded and you can't set breakpoints in some
				files. You can fix this situation by telling DevStudio about the
				DLLs you want to debug. Go to the "Project | Settings"
				dialog for the "freeamp" project and choose the "Debug" tab.
				Select "Additional DLLs" in the "Category" list and then enter
				each DLL that you want to debug. Note that FreeAmp DLL files
				do not end in .DLL -- they have funky names like something.ppp
				and something.ppo. Most of them live in the freeamp\plugins
				directory, and it wouldn't hurt to add them ALL to the "Additional
				DLLs" category -- this will cause DevStudio to load the debug
				symbols ahead of time, and you can set breakpoints before you
				start debugging.
				
				
				Building From the Command Line
				------------------------------
				
				You can automate the build (for those of you who don't like using
				the DevStudio GUI) by exporting all the makefiles (select
				"Project | Export Makefile" and then running Microsoft's NMAKE.EXE
				on the freeamp makefile. You may need to twiddle a little bit
				to get it to work, but it's not difficult.
				
				If you are using DevStudio 6, or greater, you can also build from
				the command line by using a command line similar to this one:
				
				  MSDEV  drive:path\freeamp\base\win32\proj\freeamp.dsw /make all /out:Build-Log.txt
							

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