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#include "stdafx.h" CMerchantObject::CMerchantObject() : CCharObject(NULL) { m_fHideMode = FALSE; m_dwRunTime = GetTickCount(); m_dwSearchTime = GetTickCount(); m_dwRunNextTick = 250; m_dwSearchTick = 2000 + rand() % 2000; } void CMerchantObject::RunRace() { if ((rand() % 40) == 0) TurnTo(rand() % 8); else if ((rand() % 50) == 0) AddRefMsg(RM_HIT, m_nDirection, m_nCurrX, m_nCurrY, 0, NULL); }
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