// server.h,v 1.1 1999/09/28 18:50:01 martin Exp
// server.h : main header file for the SERVER application
//
#if !defined(AFX_SERVER_H__7B1C2A46_7230_11D3_B94A_0010A4052E2A__INCLUDED_)
#define AFX_SERVER_H__7B1C2A46_7230_11D3_B94A_0010A4052E2A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CServerApp:
// See server.cpp for the implementation of this class
//
class CServerApp : public CWinApp
{
public:
CServerApp();
~CServerApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CServerApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CServerApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SERVER_H__7B1C2A46_7230_11D3_B94A_0010A4052E2A__INCLUDED_)