用户输入一个文法

源代码在线查看: 0000.dsp

软件大小: 10 K
上传用户: newyearday
关键词: 用户 输入
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相关代码

				# Microsoft Developer Studio Project File - Name="0000" - Package Owner=
				# Microsoft Developer Studio Generated Build File, Format Version 6.00
				# ** DO NOT EDIT **
				
				# TARGTYPE "Win32 (x86) Console Application" 0x0103
				
				CFG=0000 - Win32 Debug
				!MESSAGE This is not a valid makefile. To build this project using NMAKE,
				!MESSAGE use the Export Makefile command and run
				!MESSAGE 
				!MESSAGE NMAKE /f "0000.mak".
				!MESSAGE 
				!MESSAGE You can specify a configuration when running NMAKE
				!MESSAGE by defining the macro CFG on the command line. For example:
				!MESSAGE 
				!MESSAGE NMAKE /f "0000.mak" CFG="0000 - Win32 Debug"
				!MESSAGE 
				!MESSAGE Possible choices for configuration are:
				!MESSAGE 
				!MESSAGE "0000 - Win32 Release" (based on "Win32 (x86) Console Application")
				!MESSAGE "0000 - Win32 Debug" (based on "Win32 (x86) Console Application")
				!MESSAGE 
				
				# Begin Project
				# PROP AllowPerConfigDependencies 0
				# PROP Scc_ProjName ""
				# PROP Scc_LocalPath ""
				CPP=cl.exe
				RSC=rc.exe
				
				!IF  "$(CFG)" == "0000 - Win32 Release"
				
				# PROP BASE Use_MFC 0
				# PROP BASE Use_Debug_Libraries 0
				# PROP BASE Output_Dir "Release"
				# PROP BASE Intermediate_Dir "Release"
				# PROP BASE Target_Dir ""
				# PROP Use_MFC 0
				# PROP Use_Debug_Libraries 0
				# PROP Output_Dir "Release"
				# PROP Intermediate_Dir "Release"
				# PROP Target_Dir ""
				# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
				# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
				# ADD BASE RSC /l 0x804 /d "NDEBUG"
				# ADD RSC /l 0x804 /d "NDEBUG"
				BSC32=bscmake.exe
				# ADD BASE BSC32 /nologo
				# ADD BSC32 /nologo
				LINK32=link.exe
				# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
				# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
				
				!ELSEIF  "$(CFG)" == "0000 - Win32 Debug"
				
				# PROP BASE Use_MFC 0
				# PROP BASE Use_Debug_Libraries 1
				# PROP BASE Output_Dir "Debug"
				# PROP BASE Intermediate_Dir "Debug"
				# PROP BASE Target_Dir ""
				# PROP Use_MFC 0
				# PROP Use_Debug_Libraries 1
				# PROP Output_Dir "Debug"
				# PROP Intermediate_Dir "Debug"
				# PROP Target_Dir ""
				# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ  /c
				# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ  /c
				# ADD BASE RSC /l 0x804 /d "_DEBUG"
				# ADD RSC /l 0x804 /d "_DEBUG"
				BSC32=bscmake.exe
				# ADD BASE BSC32 /nologo
				# ADD BSC32 /nologo
				LINK32=link.exe
				# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
				# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
				
				!ENDIF 
				
				# Begin Target
				
				# Name "0000 - Win32 Release"
				# Name "0000 - Win32 Debug"
				# Begin Group "Source Files"
				
				# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
				# Begin Source File
				
				SOURCE=.\0000.cpp
				# End Source File
				# Begin Source File
				
				SOURCE=.\StdAfx.cpp
				# ADD CPP /Yc"stdafx.h"
				# End Source File
				# End Group
				# Begin Group "Header Files"
				
				# PROP Default_Filter "h;hpp;hxx;hm;inl"
				# Begin Source File
				
				SOURCE=.\StdAfx.h
				# End Source File
				# End Group
				# Begin Group "Resource Files"
				
				# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
				# End Group
				# Begin Source File
				
				SOURCE=.\ReadMe.txt
				# End Source File
				# End Target
				# End Project
							

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