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#到名人中的路口 go_inout(0,1); set_game_status(1); call("script/minren2/load.txt"); NPC_set(0,9,1); NPC_turn(0,0); if(31,1,"ADD_STAR"); @CONTINUE set_game_status(0); go_inout(0,0); end(); ########################## #假如主剧情变量为1加入天文系老头 @ADD_STAR init_NPC(9,10,0,4,0,4,"script/minren2/NPC_1.txt"); goto("CONTINUE");
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