AES加密和解密源码!

源代码在线查看: aes解密算法.cs

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关键词: AES 加密 解密 源码
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				using System;
				
				namespace AES类库
				{
					/// 
					/// AES解密算法 的摘要说明。
					/// 
					public class AES解密算法
					{
						private byte[,] State   =new byte[4,4];
						private byte[,] Sbox    =new byte[16,16];
						private byte[,] AgiSbox =new byte[16,16];
						private byte[ ] key2    =new byte[16];         
						private byte[,] w       =new byte[44,4];
						private byte[ ] temp    =new byte[4];
						private byte[,] Rcon    =new byte[11,4];
						
						public AES解密算法(byte[]input,byte[]key,ref byte[]output)
						{
							AgiSbox = new byte[16,16] {
				/*       0     1     2     3     4     5     6     7     8     9     a     b     c     d     e     f     */
				/*0*/  {0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb},
				/*1*/  {0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb},
				/*2*/  {0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e},
				/*3*/  {0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25},
				/*4*/  {0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92},
				/*5*/  {0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84},
				/*6*/  {0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06},
				/*7*/  {0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b},
				/*8*/  {0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73},
				/*9*/  {0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e},
				/*a*/  {0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b},
				/*b*/  {0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4},
				/*c*/  {0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f},
				/*d*/  {0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef},
				/*e*/  {0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61},
				/*f*/  {0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d} };
				
							Rcon = new byte[11,4] {{0x00, 0x00, 0x00, 0x00},
												   {0x01, 0x00, 0x00, 0x00},
												   {0x02, 0x00, 0x00, 0x00},
												   {0x04, 0x00, 0x00, 0x00},
												   {0x08, 0x00, 0x00, 0x00},
												   {0x10, 0x00, 0x00, 0x00},
												   {0x20, 0x00, 0x00, 0x00},
												   {0x40, 0x00, 0x00, 0x00},
												   {0x80, 0x00, 0x00, 0x00},
												   {0x1b, 0x00, 0x00, 0x00},
												   {0x36, 0x00, 0x00, 0x00} };
				
							Sbox = new byte[16,16] {  
				/*        0     1     2     3     4     5     6     7     8     9     a     b     c     d    e      f   */
				/*0*/  {0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76},
				/*1*/  {0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0},
				/*2*/  {0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15},
				/*3*/  {0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75},
				/*4*/  {0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84},
				/*5*/  {0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf},
				/*6*/  {0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8},
				/*7*/  {0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2},
				/*8*/  {0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73},
				/*9*/  {0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb},
				/*a*/  {0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79},
				/*b*/  {0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08},
				/*c*/  {0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a},
				/*d*/  {0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e},
				/*e*/  {0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf},
				/*f*/  {0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16} };
				
				
							key.CopyTo(key2,0);
				
							for (int i = 0; i < 16; i++)
							{
								State[i % 4, i / 4] = input[i];
							}
				
							AddRoundKey(10);
				      
							for (int round = 9; round >= 1; round--)  
							{
								AgiShiftRows();
								AgiSubBytes();
								AddRoundKey(round);
								AgiMixColumns();
							} 
				
							AgiShiftRows();
							AgiSubBytes();
							AddRoundKey(0);
				
							for (int i = 0; i < 16; i++)
							{
								output[i] = State[i % 4, i / 4];
							}
						 }
				
				//**************************************解密的四个步骤**************************
						public void AddRoundKey(int round)
						{
							for (int i = 0; i < 4; i++)
							{
								for (int j = 0; j < 4; j++)
								{
									State[i,j] = (byte) ( (int)State[i,j] ^ (int)w[(4*round)+j,i] );
								}
							}
				
						}
						
						public void AgiSubBytes()
						{
							for (int i = 0;i < 4; i++)
							{
								for (int j = 0; j < 4; j++)
								{
									State[i,j] = AgiSbox[ (State[i,j] >> 4), (State[i,j] & 0x0f) ];
								}
							}
				
						}
						
						public void AgiShiftRows()
						{  
							byte[,] transfer1 = new byte[4,4];
				
							for (int i= 0; i < 4; i++) 
							{
								for (int j= 0; j < 4;j++)
								{
									transfer1[i,j] = State[i,j];
								}
							}
							for (int m = 1; m < 4; m++) 
							{
								for (int n = 0; n < 4; n++)
								{
									State[m,(m+n) % 4 ] = transfer1[ m,n ];
								}
							}
				
						}
				
						public void AgiMixColumns()
						{
							byte[,] transfer2 = new byte[4,4];
				
							for (int i= 0; i < 4; i++)  
							{
								for (int j = 0; j < 4; j++)
								{
									transfer2[i,j] = State[i,j];
								}
							}
				        
							for (int k= 0; k< 4; k++)
							{
								State[0,k] = (byte) ( FieldMult(4,transfer2[0,k]) ^ FieldMult(2,transfer2[1,k]) ^
									                  FieldMult(3,transfer2[2,k]) ^ FieldMult(1,transfer2[3,k]) );
								State[1,k] = (byte) ( FieldMult(1,transfer2[0,k]) ^ FieldMult(4,transfer2[1,k]) ^
									                  FieldMult(2,transfer2[2,k]) ^ FieldMult(3,transfer2[3,k]) );
								State[2,k] = (byte) ( FieldMult(3,transfer2[0,k]) ^ FieldMult(1,transfer2[1,k]) ^
									                  FieldMult(4,transfer2[2,k]) ^ FieldMult(2,transfer2[3,k]) );
								State[3,k] = (byte) ( FieldMult(2,transfer2[0,k]) ^ FieldMult(3,transfer2[1,k]) ^
									                  FieldMult(1,transfer2[2,k]) ^ FieldMult(4,transfer2[3,k]) );
				
							}
						}
				//**********************************************************************************
						public int FieldMult(int i,byte j)
						{
							if     (i==1)      
							{
								return (int)zy(zy(zy(j)))^(int)j;
							}
							else if(i==2) 	
							{
								return (int)zy(zy(zy(j)))^zy(j)^(int)j;
							}
							else if(i==3)
							{
								return (int)zy(zy(zy(j)))^zy(zy(j))^(int)j;
							}
							else
							{
								return (int)zy(zy(zy(j)))^zy(zy(j))^zy(j);
							}
						}
				
						public byte zy(byte l)
						{
							if (l							else          return (byte)((int)(l						}
				
				//****************************生成轮密钥*******************************
							public void KeyExpansion()
							{
								for (int i = 0; i < 4; i++)
								{
									w[i,0] = key2[4*i];
									w[i,1] = key2[4*i+1];
									w[i,2] = key2[4*i+2];
									w[i,3] = key2[4*i+3];
								}
				
								for (int i = 4; i < 44; i++)
								{
									temp[0] = w[i-1,0]; 
									temp[1] = w[i-1,1];
									temp[2] = w[i-1,2]; 
									temp[3] = w[i-1,3];
				
									if (i % 4 == 0)  
									{
										temp = SubWord(RotWord(temp));
				          
										temp[0] = (byte)( (int)temp[0] ^ (int)Rcon[i/4,0] );
										temp[1] = (byte)( (int)temp[1] ^ (int)Rcon[i/4,1] );
										temp[2] = (byte)( (int)temp[2] ^ (int)Rcon[i/4,2] );
										temp[3] = (byte)( (int)temp[3] ^ (int)Rcon[i/4,3] );
									}
				
									w[i,0] = (byte) ( (int)w[i-4,0] ^ (int)temp[0] );
									w[i,1] = (byte) ( (int)w[i-4,1] ^ (int)temp[1] );
									w[i,2] = (byte) ( (int)w[i-4,2] ^ (int)temp[2] );
									w[i,3] = (byte) ( (int)w[i-4,3] ^ (int)temp[3] );
				       
								} 
							} 
				
						public byte[] SubWord(byte[] word)
						{
							byte[] transfer3 = new byte[4];
							transfer3[0] = Sbox[ word[0] >> 4, word[0] & 0x0f ];
							transfer3[1] = Sbox[ word[1] >> 4, word[1] & 0x0f ];
							transfer3[2] = Sbox[ word[2] >> 4, word[2] & 0x0f ];
							transfer3[3] = Sbox[ word[3] >> 4, word[3] & 0x0f ];
							return   transfer3;
						}
				
						public byte[] RotWord(byte[] word)
						{
							byte[] transfer4 = new byte[4];
							transfer4[0] = word[1];
							transfer4[1] = word[2];
							transfer4[2] = word[3];
							transfer4[3] = word[0];
							return   transfer4;
						}
				//************************************************************************
				
				
					}
				}
							

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