A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
资源简介:A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3...
上传时间: 2013-12-13
上传用户:hanli8870
资源简介:This is a book about a revolution that quietly began a few years ago. It is about change in a function that you may not have given much thought to: your payment function. It may not be very different today from what it was 5 or 10 years ...
上传时间: 2017-08-07
上传用户:yt1993410
资源简介:This a web mark of my own which is first created by phtotoshop and then import into the flash MX
上传时间: 2014-01-08
上传用户:linlin
资源简介:A few years ago I stood before an audience at a customer’s facility explaining the merits of micromachining technology. The small conference room was packed, and all ears were attentive. Everyone was eager to learn about thismysteriousbuzz...
上传时间: 2020-06-06
上传用户:shancjb
资源简介:Yet another mp3 player, but this time using SVGALib under Linux. The idea was to use a 320x240 display which can be used in a vehicle. I wrote this quite a few years ago, before mp3 players were so cheap. It uses mpg123 for the mp3 decod...
上传时间: 2013-12-26
上传用户:zmy123
资源简介:It was only a few years ago that “ubiquitous connectivity” was recognized as the future of wireless communication systems. In the era of ubiquitous connectivity, it was expected that the broadband mobile Internet experience would be perva...
上传时间: 2020-06-01
上传用户:shancjb
资源简介:When we started thinking about writing the first edition of this book a few years ago, we had been working together for more than five years on the borderline between propagation and signal processing. Therefore, it is not surprising that t...
上传时间: 2020-05-28
上传用户:shancjb
资源简介:When 3GPP started standardizing the IMS a few years ago, most analysts expected the number of IMS deploymentsto grow dramatically as soon the initial IMS specifications were ready (3GPP Release 5 was functionallyfrozenin the first half of 2...
上传时间: 2020-06-01
上传用户:shancjb
资源简介:We’re living through exciting times. The landscape of what computers can do is changing by the week. Tasks that only a few years ago were thought to require higher cognition are getting solved by machines at near-superhuman levels of per- ...
上传时间: 2020-06-10
上传用户:shancjb
资源简介:A few short years ago, the applications for video were somewhat confined—analog was used for broadcast and cable television, VCRs, set-top boxes, televisions and camcorders. Since then, there has been a tremendous and rapid conversion...
上传时间: 2016-10-29
上传用户:bjgaofei