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The goal of this project is to explore the idea of point-based radiosity, which is a shooting radio

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The goal of this project is to explore the idea of point-based radiosity, which is a shooting radiosity technique suggested by Mark Harris at UNC. The primary idea is that features available in graphics hardware can be utilized to perform radiosity calculations. Facilities such as flat shading, diffuse lighting, projective textures, and mipmapping can be used to replace traditional numerical solutions for radiosity.

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