3.20 Changes:
- Fixed a network problem where and oversize packet could cause a client
crash.
- Fixed the long standing Quake2 bug of where you would occasionally spawn
or teleport and find y
3.18 Changes
- "Water surfing" that was present in 3.17 has been fixed (holding jump while
on the surface of water let you swim at full speed).
- Environment maps (env) are now autodownloaded (
/*3-1.C*/
void sound(unsigned int freq);
main()
{
unsigned int freq;
do
{
do
{
freq=rand();
}while(freq>1000);
sound(freq);
}while(!kbhit());
}
void sound(unsigned int freq)
{