An interactive water fountain.
A realistic water source in your pocket with full control.
Controls:
UP/DOWN - go closer/further
LEFT/RIGHT - rotate
# - stop rotation
1/7 - rotate camera up/down
3/9 - change water pressure
4/6 - change water rendering complexity
2/8 - ascend/descend
0 - bullet time ...
Behavioral models are used in games and computer graphics for
realistic simulation of massive crowds. In this paper, we present a
GPU based implementation of Reynolds [1987] algorithm for simulating
flocks of birds and propose an extension to consider environment
self occlusion. We performed several ...
Three-dimensional real-time graphics are a prevalent technology nowadays, thanks
to the steady rise of processing power and specialized graphics hardware. One of the
goals of computer graphics most sought after and difficult to achieve is to reproduce realistic outdoor environments featuring dense f ...
This paper presents an interactive technique that
produces static hairstyles by generating individual hair strands
of the desired shape and color, subject to the presence of gravity
and collisions. A variety of hairstyles can be generated by
adjusting the wisp parameters, while the deformation is so ...
This a very simple baseband simulator for SC-FDMA system. This simulator is part of the upcoming book “Single Carrier FDMA: A New Air Interface for Long Term Evolution” (Wiley, Nov. 2008) which I co-authored with professor David J. Goodman at Polytechnic University.
The purpose of this simulator ...
Reconstruction- and example-based super-resolution
(SR) methods are promising for restoring a high-resolution
(HR) image from low-resolution (LR) image(s). Under large
magnification, reconstruction-based methods usually fail
to hallucinate visual details while example-based methods
sometimes introdu ...
In this paper we revisit hybrid analog-digital precoding systems with emphasis on their modelling
and radio-frequency (RF) losses, to realistically evaluate their benefits in 5G system implementations.
For this, we decompose the analog beamforming networks (ABFN) as a bank of commonly used RF
compon ...
There exist two essentially different approaches to the study of dynamical systems, based on
the following distinction:
time-continuous nonlinear differential equations ⇋ time-discrete maps
One approach starts from time-continuous differential equations and leads to time-discrete
maps, which are ob ...
This introductory chapter is devoted to reviewing the fundamental ideas of
control from a multivariable point of view. In some cases, the mathematics
and operations on systems (modelling, pole placement, etc.), as previously
treated in introductory courses and textbooks, convey to the readers an un- ...