// stdafx.cpp : source file that includes just the standard includes
// TestVIRQ.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.
// stdafx.cpp : source file that includes just the standard includes
// testvxd.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h
// stdafx.cpp : source file that includes just the standard includes
// mcds.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// stdafx.cpp : source file that includes just the standard includes
// TalkDll.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h
// stdafx.cpp : source file that includes just the standard includes
// test.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// stdafx.cpp : source file that includes just the standard includes
// chess.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"