// Bug: a ends up in the text segment, so trying to initialize it causes
// a seg fault.
struct A {
int i;
A(): i(0) {}
A(int j): i(j) {}
};
const A a;
const A b(1);
int main ()
{
return 0;
package com.xiaoyu.rpggame;
public class Const
{
//========按键值=========
final static byte KEY_UP=-1;
final static byte KEY_DOWN=-2;
final static byte KEY_LEFT=-3;
final static byte KEY_RIG