package {
import org.cove.ape.*;
public class Body extends Composite {
private var top:AbstractParticle;
private var rgt:AbstractParticle;
private var lft:AbstractParticle;
pr
# {0} (19) [10] body.Label
Body Definition
主体定义
# [11] name_layo.Label
Name
名称
# [12] ok_btn.Label
OK
确定
# [13] ok_btn.HelpText
Accept the current body construction
接受当前的主体构造
# [14] cancel_btn.Lab
/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-
this file is part of rcssserver3D
Fri May 9 2003
Copyright (C) 2003 Koblenz University
$Id: body.cpp,v 1.19 2004/05/01 11:30:
#
# Tests for "body" and "configbody" commands
# ----------------------------------------------------------------------
# AUTHOR: Michael J. McLennan
# Bell Labs Innovations for Lucent T
//body 导航,当鼠标在上发生行为时,若为指定对象则返回该真,否则为假
function body_share(str) {
var flag = false;
switch (str) {
case "body_config":
case "body_human":
case "body_change":
case "body_salary":
case