using System; namespace Interpreter { /// /// Summary description for Command. /// public interface Command { void Execute(); } }
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using System; using CsharpPats; namespace Strategy { /// /// Command interface /// public interface Command { void Execute(); } }
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using System; namespace CHolder { /// /// defines Command interface /// public interface Command { void Execute(); } }
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using System; namespace ButtonMenu { /// /// interface for Command type /// public interface Command { void Execute(); } }
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using System; namespace UndoCommand { /// /// defines Command interface /// public interface Command { void Execute(); void Undo(); bool isUndo(); } }
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http://www.codebf.com/read/359499/10142884
C51 COMPILER V8.02 COMMAND 03/07/2008 18:56:32 PAGE 1 C51 COMPILER V8.02, COMPILATION OF MODULE COMMAND OBJECT MODULE PLACED IN
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//Command.h #ifndef _COMMAND_H_ #define _COMMAND_H_ class Reciever; class Command { public: virtual ~Command(); virtual void Excute() = 0; protected: Command(); private: }
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//Command.cpp #include "2.h" #include "1.h" #include Command::Command() { } Command::~Command() { } void Command::Excute() { } ConcreteCommand::ConcreteComm
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Build Log --------------------Configuration: Command - Win32 Debug-------------------- Command Lines Creating temporary file "C:\DOCUME~1\TANGX
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