#pragma once // CMyEdit class CMyEdit : public CEdit { DECLARE_DYNAMIC(CMyEdit) public: CMyEdit(); virtual ~CMyEdit(); protected: DECLARE_MESSAGE_MAP() public: afx_msg void O
http://www.codebf.com/read/257902/11908224
#pragma once #include "afxext.h" class AFX_EXT_CLASS CSplitterWndEx : public CSplitterWnd { public: CSplitterWndEx(void); ~CSplitterWndEx(void); DECLARE_MESSAGE_MAP() afx_msg void OnLB
http://www.codebf.com/read/257901/11908740
#include "resource.h" class CRsaKitApp : public CWinApp { //{{AFX_VIRTUAL(CRsaKitApp) virtual BOOL InitInstance(); //}}AFX_VIRTUAL //{{AFX_MSG(CRsaKitApp) //}}AFX_MSG DECLARE_MESSAG
http://www.codebf.com/read/338009/12329328
8. 如何自定义消息 .h中 #define WM_DO_MESSAGE WM_USER+100 //{{AFX_MSG(...) ...... //}}AFX_MSG afx_msg LRESULT OnDoMessage(WPARAM wParam,LPARAM lParam); ...... DECLARE_MESSAGE
http://www.codebf.com/read/332034/12784478
http://www.codebf.com/read/331949/12794861
class CMyApp : public CWinApp { public: virtual BOOL InitInstance (); }; class CMainWindow : public CFrameWnd { public: CMainWindow (); protected: afx_msg void OnPaint ();
http://www.codebf.com/read/245203/12810595
#pragma once #include "resource.h" class CSieger : public CWinApp { //{{AFX_VIRTUAL(CRsaKitApp) virtual BOOL InitInstance(); //}}AFX_VIRTUAL //{{AFX_MSG(CRsaKitApp) //}}AFX_MSG DECL
http://www.codebf.com/read/140410/13083142
class CMyApp : public CWinApp { public: virtual BOOL InitInstance (); }; class CMainWindow : public CFrameWnd { public: CMainWindow (); protected: //术语afx_msg表示OnPaint()函数是通过消息映
http://www.codebf.com/read/323907/13309487
http://www.codebf.com/read/323907/13309514
// util_pop.h #ifndef _INC_UTIL_POP_ #define _INC_UTIL_POP_ class GPopupWindow : public CWnd { DECLARE_MESSAGE_MAP() public: GPopupWindow(); protected: afx_msg int O
http://www.codebf.com/read/316193/13528613
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