class CMyApp : public CWinApp { public: virtual BOOL InitInstance (); }; class CMainWindow : public CFrameWnd { public: CMainWindow (); protected: afx_msg void OnPaint ();
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class CMyApp : public CWinApp { public: virtual BOOL InitInstance (); }; class CMainWindow : public CFrameWnd { public: CMainWindow (); protected: //afx_msg void OnLButtonDown(U
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#pragma once #include "afxwin.h" class CHexEdit : public CEdit { public: CHexEdit(void); public: ~CHexEdit(void); public: DECLARE_MESSAGE_MAP() public: afx_msg void O
http://www.codebf.com/read/488264/6489993
#pragma once // CStaticImage class CStaticImage : public CWnd { DECLARE_DYNAMIC(CStaticImage) public: CStaticImage(); virtual ~CStaticImage(); afx_msg void OnLButtonDown(UINT nFlag
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