VC++6游戏编程入门及源码,新手必备~
源代码在线查看: request.cpp
// Request.cpp : implementation file
//
#include "stdafx.h"
#include "8_1.h"
#include "Request.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CRequest
CRequest::CRequest(CMainFrame *pMainFrame)
{
m_pMainFrame=pMainFrame;
}
CRequest::~CRequest()
{
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CRequest, CSocket)
//{{AFX_MSG_MAP(CRequest)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// CRequest member functions
void CRequest::OnReceive(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
m_pMainFrame->FetchMsg(this);
CSocket::OnReceive(nErrorCode);
}