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				/*				 * Copyright 1994 Christopher Seiwald.				 *				 * This file is part of Jam - see jam.c for Copyright information.				 */								/*				 * command.h - the CMD structure and routines to manipulate them				 *				 * Both ACTION and CMD contain a rule, targets, and sources.  An				 * ACTION describes a rule to be applied to the given targets and				 * sources; a CMD is what actually gets executed by the shell.  The				 * differences are due to:				 *				 *	ACTIONS must be combined if 'actions together' is given.				 *	ACTIONS must be split if 'actions piecemeal' is given.				 *	ACTIONS must have current sources omitted for 'actions updated'.				 *				 * The CMD datatype holds a single command that is to be executed 				 * against a target, and they can chain together to represent the 				 * full collection of commands used to update a target.				 *				 * Structures:				 *				 * 	CMD - an action, ready to be formatted into a buffer and executed				 *				 * External routines:				 *				 * 	cmd_new() - return a new CMD or 0 if too many args				 *	cmd_free() - delete CMD and its parts				 *	cmd_next() - walk the CMD chain				 */								/*				 * CMD - an action, ready to be formatted into a buffer and executed				 */								typedef struct _cmd CMD;								struct _cmd				{					CMD	*next;					CMD	*tail;		/* valid on in head */					RULE	*rule;		/* rule->actions contains shell script */					LIST	*shell;		/* $(SHELL) value */					LOL	args;		/* LISTs for $() */					char*   buf;	/* actual commands */				} ;								CMD *cmd_new(					RULE	*rule,		/* rule (referenced) */					LIST	*targets,	/* $(					LIST	*sources,	/* $(>) (freed) */					LIST	*shell );	/* $(SHELL) (freed) */								void cmd_free( CMD *cmd );								# define cmd_next( c ) ((c)->next)							

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