// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "DrawGraph.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
// Array tbSTDButton contains relevant buttons of bitmap IDB_STD_SMALL_COLOR
static TBBUTTON tbButtons[] = {
{0, 0, TBSTATE_ENABLED, TBSTYLE_SEP, 0, 0, 0, 0},
{0, ID_FILE_NEW, TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1},
{1, ID_FILE_OPEN, TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1},
{2, ID_FILE_SAVE, TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1},
{0, 0, TBSTATE_ENABLED, TBSTYLE_SEP, 0, 0, 0, -1},
{3, ID_EDIT_CUT, TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1},
{4, ID_EDIT_COPY, TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1},
{5, ID_EDIT_PASTE, TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1},
{0, 0, TBSTATE_ENABLED, TBSTYLE_SEP, 0, 0, 0, -1},
{6, ID_APP_ABOUT, TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1},
{0, 0, TBSTATE_ENABLED, TBSTYLE_SEP, 0, 0, 0, 0}
};
const int nNumButtons = sizeof(tbButtons)/sizeof(TBBUTTON);
const int nNumImages = 7;
const DWORD dwAdornmentFlags = 0; // exit button
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code !
ON_WM_CREATE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
// Add the buttons and adornments to the CommandBar.
if (!InsertButtons(tbButtons, nNumButtons, IDR_MAINFRAME, nNumImages) ||
!AddAdornments(dwAdornmentFlags))
{
TRACE0("Failed to add toolbar buttons\n");
return -1;
}
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers