Wxpython Implemented on Windows CE, Source code

源代码在线查看: font.h

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关键词: Implemented Wxpython Windows Source
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相关代码

				/////////////////////////////////////////////////////////////////////////////
				// Name:        font.h
				// Purpose:     wxFont class
				// Author:      David Webster
				// Modified by:
				// Created:     10/06/99
				// RCS-ID:      $Id: font.h,v 1.18 2006/05/29 00:03:12 VZ Exp $
				// Copyright:   (c) David Webster
				// Licence:     wxWindows licence
				/////////////////////////////////////////////////////////////////////////////
				
				#ifndef _WX_FONT_H_
				#define _WX_FONT_H_
				
				#include "wx/gdiobj.h"
				#include "wx/os2/private.h"
				
				WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
				
				// ----------------------------------------------------------------------------
				// wxFont
				// ----------------------------------------------------------------------------
				
				class WXDLLEXPORT wxFont : public wxFontBase
				{
				public:
				    // ctors and such
				    wxFont() { }
				
				    wxFont( int             nSize
				           ,int             nFamily
				           ,int             nStyle
				           ,int             nWeight
				           ,bool            bUnderlined = false
				           ,const wxString& rsFace = wxEmptyString
				           ,wxFontEncoding  vEncoding = wxFONTENCODING_DEFAULT
				          )
				    {
				        (void)Create( nSize
				                     ,nFamily
				                     ,nStyle
				                     ,nWeight
				                     ,bUnderlined
				                     ,rsFace
				                     ,vEncoding
				                    );
				    }
				
				    wxFont( const wxNativeFontInfo& rInfo
				           ,WXHFONT                 hFont = 0
				          )
				
				    {
				        (void)Create( rInfo
				                     ,hFont
				                    );
				    }
				
				    wxFont(const wxString& rsFontDesc);
				
				    bool Create( int             nSize
				                ,int             nFamily
				                ,int             nStyle
				                ,int             nWeight
				                ,bool            bUnderlined = false
				                ,const wxString& rsFace = wxEmptyString
				                ,wxFontEncoding  vEncoding = wxFONTENCODING_DEFAULT
				               );
				    bool Create( const wxNativeFontInfo& rInfo
				                ,WXHFONT                 hFont = 0
				               );
				
				    virtual ~wxFont();
				
				    //
				    // Implement base class pure virtuals
				    //
				    virtual int               GetPointSize(void) const;
				    virtual int               GetFamily(void) const;
				    virtual int               GetStyle(void) const;
				    virtual int               GetWeight(void) const;
				    virtual bool              GetUnderlined(void) const;
				    virtual wxString          GetFaceName(void) const;
				    virtual wxFontEncoding    GetEncoding(void) const;
				    virtual const wxNativeFontInfo* GetNativeFontInfo() const;
				
				    virtual void SetPointSize(int nPointSize);
				    virtual void SetFamily(int nFamily);
				    virtual void SetStyle(int nStyle);
				    virtual void SetWeight(int nWeight);
				    virtual bool SetFaceName(const wxString& rsFaceName);
				    virtual void SetUnderlined(bool bUnderlined);
				    virtual void SetEncoding(wxFontEncoding vEncoding);
				
				    //
				    // For internal use only!
				    //
				    void SetPS(HPS hPS);
				    void SetFM( PFONTMETRICS pFM
				               ,int          nNumFonts
				              );
				    //
				    // Implementation only from now on
				    // -------------------------------
				    //
				    virtual bool     IsFree(void) const;
				    virtual bool     RealizeResource(void);
				    virtual WXHANDLE GetResourceHandle(void);
				    virtual bool     FreeResource(bool bForce = false);
				
				    WXHFONT GetHFONT(void) const;
				
				protected:
				    virtual void DoSetNativeFontInfo(const wxNativeFontInfo& rInfo);
				
				    void Unshare(void);
				
				private:
				    DECLARE_DYNAMIC_CLASS(wxFont)
				}; // end of wxFont
				
				#endif // _WX_FONT_H_
							

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