孙鑫老师主讲的VC++深入详解的一些实例程序

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关键词: VC 实例程序
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				========================================================================
				       MICROSOFT FOUNDATION CLASS LIBRARY : Prop
				========================================================================
				
				
				AppWizard has created this Prop application for you.  This application
				not only demonstrates the basics of using the Microsoft Foundation classes
				but is also a starting point for writing your application.
				
				This file contains a summary of what you will find in each of the files that
				make up your Prop application.
				
				Prop.dsp
				    This file (the project file) contains information at the project level and
				    is used to build a single project or subproject. Other users can share the
				    project (.dsp) file, but they should export the makefiles locally.
				
				Prop.h
				    This is the main header file for the application.  It includes other
				    project specific headers (including Resource.h) and declares the
				    CPropApp application class.
				
				Prop.cpp
				    This is the main application source file that contains the application
				    class CPropApp.
				
				Prop.rc
				    This is a listing of all of the Microsoft Windows resources that the
				    program uses.  It includes the icons, bitmaps, and cursors that are stored
				    in the RES subdirectory.  This file can be directly edited in Microsoft
					Visual C++.
				
				Prop.clw
				    This file contains information used by ClassWizard to edit existing
				    classes or add new classes.  ClassWizard also uses this file to store
				    information needed to create and edit message maps and dialog data
				    maps and to create prototype member functions.
				
				res\Prop.ico
				    This is an icon file, which is used as the application's icon.  This
				    icon is included by the main resource file Prop.rc.
				
				res\Prop.rc2
				    This file contains resources that are not edited by Microsoft 
					Visual C++.  You should place all resources not editable by
					the resource editor in this file.
				
				
				
				/////////////////////////////////////////////////////////////////////////////
				
				For the main frame window:
				
				MainFrm.h, MainFrm.cpp
				    These files contain the frame class CMainFrame, which is derived from
				    CFrameWnd and controls all SDI frame features.
				
				res\Toolbar.bmp
				    This bitmap file is used to create tiled images for the toolbar.
				    The initial toolbar and status bar are constructed in the CMainFrame
				    class. Edit this toolbar bitmap using the resource editor, and
				    update the IDR_MAINFRAME TOOLBAR array in Prop.rc to add
				    toolbar buttons.
				/////////////////////////////////////////////////////////////////////////////
				
				AppWizard creates one document type and one view:
				
				PropDoc.h, PropDoc.cpp - the document
				    These files contain your CPropDoc class.  Edit these files to
				    add your special document data and to implement file saving and loading
				    (via CPropDoc::Serialize).
				
				PropView.h, PropView.cpp - the view of the document
				    These files contain your CPropView class.
				    CPropView objects are used to view CPropDoc objects.
				
				
				
				/////////////////////////////////////////////////////////////////////////////
				Other standard files:
				
				StdAfx.h, StdAfx.cpp
				    These files are used to build a precompiled header (PCH) file
				    named Prop.pch and a precompiled types file named StdAfx.obj.
				
				Resource.h
				    This is the standard header file, which defines new resource IDs.
				    Microsoft Visual C++ reads and updates this file.
				
				/////////////////////////////////////////////////////////////////////////////
				Other notes:
				
				AppWizard uses "TODO:" to indicate parts of the source code you
				should add to or customize.
				
				If your application uses MFC in a shared DLL, and your application is 
				in a language other than the operating system's current language, you
				will need to copy the corresponding localized resources MFC42XXX.DLL
				from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
				and rename it to be MFCLOC.DLL.  ("XXX" stands for the language abbreviation.
				For example, MFC42DEU.DLL contains resources translated to German.)  If you
				don't do this, some of the UI elements of your application will remain in the
				language of the operating system.
				
				/////////////////////////////////////////////////////////////////////////////
							

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